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Reference Guide
TX11GL.cxx
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1 // @(#)root/gl:$Id$
2 // Author: Timur Pocheptsov (TX11GLManager) / Valeriy Onuchin (TX11GL)
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #include <deque>
13 #include <map>
14 #include <stdlib.h>
15 #include <string.h>
16 
17 #include "TVirtualViewer3D.h"
18 #include "TVirtualX.h"
19 #include "TGLViewer.h"
20 #include "TGLManip.h"
21 #include "TX11GL.h"
22 #include "TError.h"
23 #include "TROOT.h"
24 
25 /** \class TX11GLManager
26 \ingroup opengl
27 The TX11GLManager is X11 implementation of TGLManager.
28 */
29 
30 struct TX11GLManager::TGLContext_t {
31  //these are numbers returned by gVirtualX->AddWindow and gVirtualX->AddPixmap
32  TGLContext_t() : fWindowIndex(-1), fPixmapIndex(-1), fX11Pixmap(0), fW(0),
33  fH(0), fX(0), fY(0), fGLXContext(0), fDirect(kFALSE),
34  fXImage(0), fNextFreeContext(0), fDirectGC(0), fPixmapGC(0)
35  {
36  }//FIXME
37  Int_t fWindowIndex;
38  Int_t fPixmapIndex;
39  //X11 pixmap
40  Pixmap fX11Pixmap;
41  //
42  UInt_t fW;
43  UInt_t fH;
44  //
45  Int_t fX;
46  Int_t fY;
47  //
48  GLXContext fGLXContext;
49  Bool_t fDirect;
50  //GL buffer is read into XImage
51  XImage *fXImage;
52  std::vector<UChar_t> fBUBuffer;//gl buffer is read from bottom to top.
53  //
54  TGLContext_t *fNextFreeContext;
55  GC fDirectGC;
56  GC fPixmapGC;
57 };
58 
59 namespace {
60 
61  typedef std::deque<TX11GLManager::TGLContext_t> DeviceTable_t;
62  typedef DeviceTable_t::size_type SizeType_t;
63  typedef std::map<Int_t, XVisualInfo *> WinTable_t;
64  XSetWindowAttributes dummyAttr;
65 
66  //RAII class for Pixmap
67  class TX11PixGuard {
68  private:
69  Display *fDpy;
70  Pixmap fPix;
71 
72  public:
73  TX11PixGuard(Display *dpy, Pixmap pix) : fDpy(dpy), fPix(pix) {}
74  ~TX11PixGuard(){if (fPix) XFreePixmap(fDpy, fPix);}
75  void Stop(){fPix = 0;}
76 
77  private:
78  TX11PixGuard(const TX11PixGuard &);
79  TX11PixGuard &operator = (const TX11PixGuard &);
80  };
81 
82  //RAII class for GLXContext
83  class TGLXCtxGuard {
84  private:
85  Display *fDpy;
86  GLXContext fCtx;
87 
88  public:
89  TGLXCtxGuard(Display *dpy, GLXContext ctx) : fDpy(dpy), fCtx(ctx) {}
90  ~TGLXCtxGuard(){if (fCtx) glXDestroyContext(fDpy, fCtx);}
91  void Stop(){fCtx = 0;}
92 
93  private:
94  TGLXCtxGuard(const TGLXCtxGuard &);
95  TGLXCtxGuard &operator = (const TGLXCtxGuard &);
96  };
97 
98  // RAII class for XImage.
99  class TXImageGuard {
100  private:
101  XImage *fImage;
102 
103  TXImageGuard(const TXImageGuard &);
104  TXImageGuard &operator = (const TXImageGuard &);
105 
106  public:
107  explicit TXImageGuard(XImage *im) : fImage(im) {}
108  ~TXImageGuard(){if (fImage) XDestroyImage(fImage);}
109  void Stop(){fImage = 0;}
110  };
111 
112 }
113 
114 // Attriblist for glXChooseVisual (double-buffered visual).
115 const Int_t dblBuff[] =
116  {
117  GLX_DOUBLEBUFFER,
118  GLX_RGBA,
119  GLX_DEPTH_SIZE, 16,
120  GLX_STENCIL_SIZE, 8,
121  GLX_RED_SIZE, 1,
122  GLX_GREEN_SIZE, 1,
123  GLX_BLUE_SIZE, 1,
124  None
125  };
126 
127 // Attriblist for glxChooseVisual (single-buffered visual).
128 const Int_t *snglBuff = dblBuff + 1;
129 
130 class TX11GLManager::TX11GLImpl {
131 public:
132  TX11GLImpl();
133  ~TX11GLImpl();
134 
135  WinTable_t fGLWindows;
136  DeviceTable_t fGLContexts;
137  Display *fDpy;
138  TGLContext_t *fNextFreeContext;
139 
140 private:
141  TX11GLImpl(const TX11GLImpl &);
142  TX11GLImpl &operator = (const TX11GLImpl &);
143 };
144 
146 
147 ////////////////////////////////////////////////////////////////////////////////
148 /// Constructor.
149 
150 TX11GLManager::TX11GLImpl::TX11GLImpl() : fDpy(0), fNextFreeContext(0)
151 {
152  fDpy = reinterpret_cast<Display *>(gVirtualX->GetDisplay());
153 }
154 
155 
156 ////////////////////////////////////////////////////////////////////////////////
157 /// Destructor.
158 /// Destroys only GL contexts and XImages pixmaps and windows must be
159 /// closed through gVirtualX
160 
161 TX11GLManager::TX11GLImpl::~TX11GLImpl()
162 {
163  for (SizeType_t i = 0, e = fGLContexts.size(); i < e; ++i) {
164  TGLContext_t &ctx = fGLContexts[i];
165 
166  if (ctx.fGLXContext) {
167  ::Warning("TX11GLManager::~TX11GLManager", "opengl device with index %ld was not destroyed", (Long_t)i);
168  glXDestroyContext(fDpy, ctx.fGLXContext);
169 
170  if (ctx.fPixmapIndex != -1) {
171  gVirtualX->SelectWindow(ctx.fPixmapIndex);
172  gVirtualX->ClosePixmap();
173  if (ctx.fXImage)
174  XDestroyImage(ctx.fXImage);
175  }
176  }
177  }
178 }
179 
180 
181 ////////////////////////////////////////////////////////////////////////////////
182 /// Constructor.
183 
185 {
186  gGLManager = this;
187  gROOT->GetListOfSpecials()->Add(this);
188 }
189 
190 
191 ////////////////////////////////////////////////////////////////////////////////
192 /// Destructor.
193 
195 {
196  delete fPimpl;
197 }
198 
199 
200 ////////////////////////////////////////////////////////////////////////////////
201 /// Try to find correct visual.
202 
204 {
205  XVisualInfo *visInfo = glXChooseVisual(
206  fPimpl->fDpy, DefaultScreen(fPimpl->fDpy),
207  const_cast<Int_t *>(dblBuff)
208  );
209 
210  if (!visInfo) {
211  Error("InitGLWindow", "No good visual found!\n");
212  return -1;
213  }
214 
215  Int_t x = 0, y = 0;
216  UInt_t w = 0, h = 0, b = 0, d = 0;
217  Window root = 0;
218  XGetGeometry(fPimpl->fDpy, winID, &root, &x, &y, &w, &h, &b, &d);
219 
220  XSetWindowAttributes attr(dummyAttr);
221  attr.colormap = XCreateColormap(fPimpl->fDpy, root, visInfo->visual, AllocNone); // ???
222  attr.event_mask = NoEventMask;
223  attr.backing_store = Always;
224  attr.bit_gravity = NorthWestGravity;
225 
226  ULong_t mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWBackingStore | CWBitGravity;
227 
228  // Create window with specific visual.
229  Window glWin = XCreateWindow(
230  fPimpl->fDpy, winID,
231  x, y, w, h,
232  0, visInfo->depth, InputOutput,
233  visInfo->visual, mask, &attr
234  );
235 
236  // Check results.
237  XMapWindow(fPimpl->fDpy, glWin);
238 
239  // Register window for gVirtualX.
240  Int_t x11Ind = gVirtualX->AddWindow(glWin, w, h);
241 
242  // Register this window for GL manager.
243  fPimpl->fGLWindows[x11Ind] = visInfo;
244 
245  return x11Ind;
246 }
247 
248 
249 ////////////////////////////////////////////////////////////////////////////////
250 /// Context creation requires Display * and XVisualInfo
251 /// (was saved for such winInd).
252 
254 {
255  GLXContext glxCtx = glXCreateContext(fPimpl->fDpy, fPimpl->fGLWindows[winInd], None, True);
256 
257  if (!glxCtx) {
258  Error("CreateContext", "glXCreateContext failed\n");
259  return -1;
260  }
261 
262  // Register new context now.
263  if (TGLContext_t *ctx = fPimpl->fNextFreeContext) {
264  Int_t ind = ctx->fWindowIndex;
265  ctx->fWindowIndex = winInd;
266  ctx->fGLXContext = glxCtx;
267  fPimpl->fNextFreeContext = fPimpl->fNextFreeContext->fNextFreeContext;
268  return ind;
269  } else {
270  TGLXCtxGuard glxCtxGuard(fPimpl->fDpy, glxCtx);
271  TGLContext_t newDev;
272  newDev.fWindowIndex = winInd;
273  newDev.fGLXContext = glxCtx;
274 
275  fPimpl->fGLContexts.push_back(newDev);
276  glxCtxGuard.Stop();
277 
278  return Int_t(fPimpl->fGLContexts.size()) - 1;
279  }
280 }
281 
282 
283 ////////////////////////////////////////////////////////////////////////////////
284 /// Make GL context current.
285 
287 {
288  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
289  return glXMakeCurrent(fPimpl->fDpy, gVirtualX->GetWindowID(ctx.fWindowIndex), ctx.fGLXContext);
290 }
291 
292 
293 ////////////////////////////////////////////////////////////////////////////////
294 /// Swaps buffers or copy pixmap.
295 
297 {
298  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
299  Window winID = gVirtualX->GetWindowID(ctx.fWindowIndex);
300 
301  if (ctx.fPixmapIndex == -1)
302  glXSwapBuffers(fPimpl->fDpy, winID);
303  else if (ctx.fXImage && ctx.fDirect) {
304  if (!ctx.fDirectGC)
305  ctx.fDirectGC = XCreateGC(fPimpl->fDpy, winID, 0, 0);
306 
307  if (!ctx.fDirectGC) {
308  Error("Flush", "XCreateGC failed while copying pixmap\n");
309  ctx.fDirect = kFALSE;
310  return;
311  }
312 
313  XCopyArea(fPimpl->fDpy, ctx.fX11Pixmap, winID, ctx.fDirectGC, 0, 0, ctx.fW, ctx.fH, ctx.fX, ctx.fY);
314  }
315 }
316 
317 
318 ////////////////////////////////////////////////////////////////////////////////
319 /// Create GL pixmap.
320 
322 {
323  // Create new x11 pixmap and XImage.
324  Pixmap x11Pix = XCreatePixmap(fPimpl->fDpy, gVirtualX->GetWindowID(ctx.fWindowIndex), ctx.fW,
325  ctx.fH, fPimpl->fGLWindows[ctx.fWindowIndex]->depth);
326 
327  if (!x11Pix) {
328  Error("CreateGLPixmap", "XCreatePixmap failed\n");
329  return kFALSE;
330  }
331 
332  TX11PixGuard pixGuard(fPimpl->fDpy, x11Pix);
333 
334  // XImage part here.
335  XVisualInfo *visInfo = fPimpl->fGLWindows[ctx.fWindowIndex];
336  XImage *testIm = XCreateImage(fPimpl->fDpy, visInfo->visual, visInfo->depth, ZPixmap, 0, 0, ctx.fW, ctx.fH, 32, 0);
337 
338  if (testIm) {
339  TXImageGuard imGuard(testIm);
340  testIm->data = static_cast<Char_t *>(malloc(testIm->bytes_per_line * testIm->height));
341 
342  if (!testIm->data) {
343  Error("CreateGLPixmap", "Cannot malloc XImage data\n");
344  return kFALSE;
345  }
346 
347  if (XInitImage(testIm)) {
348  ctx.fPixmapIndex = gVirtualX->AddPixmap(x11Pix, ctx.fW, ctx.fH);
349  ctx.fBUBuffer.resize(testIm->bytes_per_line * testIm->height);
350  ctx.fX11Pixmap = x11Pix;
351  ctx.fXImage = testIm;
352  pixGuard.Stop();
353  imGuard.Stop();
354  return kTRUE;
355  } else
356  Error("CreateGLPixmap", "XInitImage error!\n");
357  } else
358  Error("CreateGLPixmap", "XCreateImage error!\n");
359 
360  return kFALSE;
361 }
362 
363 
364 ////////////////////////////////////////////////////////////////////////////////
365 /// Attach off screen device.
366 
368 {
369  // Create pixmap and XImage for GL context ctxInd.
370  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
371  TGLContext_t newCtx;
372  newCtx.fWindowIndex = ctx.fWindowIndex;
373  newCtx.fW = w, newCtx.fH = h, newCtx.fX = x, newCtx.fY = y;
374  newCtx.fGLXContext = ctx.fGLXContext;
375 
376  if (CreateGLPixmap(newCtx)) {
377  ctx.fPixmapIndex = newCtx.fPixmapIndex;
378  ctx.fX11Pixmap = newCtx.fX11Pixmap;
379  ctx.fW = w, ctx.fH = h, ctx.fX = x, ctx.fY = y;
380  ctx.fDirect = kFALSE;
381  ctx.fXImage = newCtx.fXImage;
382  ctx.fBUBuffer.swap(newCtx.fBUBuffer);
383  return kTRUE;
384  }
385 
386  return kFALSE;
387 }
388 
389 
390 ////////////////////////////////////////////////////////////////////////////////
391 /// Resize off screen device.
392 
394 {
395  // Create a new pixmap and a new XImage if needed.
396  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
397 
398  if (ctx.fPixmapIndex != -1) {
399  if (TMath::Abs(Int_t(w) - Int_t(ctx.fW)) > 1 || TMath::Abs(Int_t(h) - Int_t(ctx.fH)) > 1) {
400  TGLContext_t newCtx;
401  newCtx.fWindowIndex = ctx.fWindowIndex;
402  newCtx.fW = w, newCtx.fH = h, newCtx.fX = x, newCtx.fY = y;
403  newCtx.fGLXContext = ctx.fGLXContext;
404 
405  if (CreateGLPixmap(newCtx)) {
406  gVirtualX->SelectWindow(ctx.fPixmapIndex);
407  gVirtualX->ClosePixmap();
408  ctx.fPixmapIndex = newCtx.fPixmapIndex;
409  ctx.fX11Pixmap = newCtx.fX11Pixmap;
410  ctx.fW = w, ctx.fH = h, ctx.fX = x, ctx.fY = y;
411  ctx.fDirect = kFALSE;
412  if (ctx.fXImage) XDestroyImage(ctx.fXImage);
413  ctx.fXImage = newCtx.fXImage;
414  ctx.fBUBuffer.swap(newCtx.fBUBuffer);
415  return kTRUE;
416  } else
417  Error("ResizeOffScreenDevice", "Resize failed\n");
418  } else {
419  ctx.fX = x;
420  ctx.fY = y;
421  }
422  }
423 
424  return kFALSE;
425 }
426 
427 
428 ////////////////////////////////////////////////////////////////////////////////
429 /// Selects off-screen device to make it accessible by gVirtualX.
430 
432 {
433  gVirtualX->SelectWindow(fPimpl->fGLContexts[ctxInd].fPixmapIndex);
434 }
435 
436 
437 ////////////////////////////////////////////////////////////////////////////////
438 /// Selection-rotation support for TPad/TCanvas.
439 
441 {
442  if (fPimpl->fGLContexts[ctxInd].fPixmapIndex != -1)
443  fPimpl->fGLContexts[ctxInd].fDirect = dir;
444 }
445 
446 
447 ////////////////////////////////////////////////////////////////////////////////
448 /// GL buffer is read info buffer, after that lines are reordered
449 /// into XImage, XImage copied into pixmap.
450 
452 {
453  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
454 
455  if (ctx.fPixmapIndex != -1 && ctx.fXImage) {
456  // Read GL buffer.
457  glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
458  glReadBuffer(GL_BACK);
459  glReadPixels(0, 0, ctx.fW, ctx.fH, GL_BGRA, GL_UNSIGNED_BYTE, &ctx.fBUBuffer[0]);
460 
461  if (!ctx.fPixmapGC)
462  ctx.fPixmapGC = XCreateGC(fPimpl->fDpy, ctx.fX11Pixmap, 0, 0);
463  if (ctx.fPixmapGC) {
464  // GL buffer read operation gives bottom-up order of pixels, but XImage
465  // require top-down. So, change RGB lines first.
466  char *dest = ctx.fXImage->data;
467  const UChar_t *src = &ctx.fBUBuffer[ctx.fW * 4 * (ctx.fH - 1)];
468  for (UInt_t i = 0, e = ctx.fH; i < e; ++i) {
469  memcpy(dest, src, ctx.fW * 4);
470  dest += ctx.fW * 4;
471  src -= ctx.fW * 4;
472  }
473  XPutImage(fPimpl->fDpy, ctx.fX11Pixmap, ctx.fPixmapGC, ctx.fXImage, 0, 0, 0, 0, ctx.fW, ctx.fH);
474  } else
475  Error("ReadGLBuffer", "XCreateGC error while attempt to copy XImage\n");
476  }
477 }
478 
479 
480 ////////////////////////////////////////////////////////////////////////////////
481 /// Deletes GLX context and frees pixmap and image (if any).
482 
484 {
485  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
486 
487  // Free GL context.
488  glXDestroyContext(fPimpl->fDpy, ctx.fGLXContext);
489  ctx.fGLXContext = 0;
490 
491  // If the pixmap exists it is destroyed.
492  if (ctx.fPixmapIndex != -1) {
493  gVirtualX->SelectWindow(ctx.fPixmapIndex);
494  gVirtualX->ClosePixmap();
495  ctx.fPixmapIndex = -1;
496  if(ctx.fXImage) {
497  XDestroyImage(ctx.fXImage);
498  ctx.fXImage = 0;
499  }
500  if (ctx.fDirectGC)
501  XFreeGC(fPimpl->fDpy, ctx.fDirectGC), ctx.fDirectGC = 0;
502  if (ctx.fPixmapGC)
503  XFreeGC(fPimpl->fDpy, ctx.fPixmapGC), ctx.fPixmapGC = 0;
504  }
505 
506  ctx.fNextFreeContext = fPimpl->fNextFreeContext;
507  fPimpl->fNextFreeContext = &ctx;
508  ctx.fWindowIndex = ctxInd;
509 }
510 
511 
512 ////////////////////////////////////////////////////////////////////////////////
513 /// Returns an index suitable for gVirtualX.
514 
516 {
517  return fPimpl->fGLContexts[ctxInd].fPixmapIndex;
518 }
519 
520 
521 ////////////////////////////////////////////////////////////////////////////////
522 /// Returns the current dimensions of a GL pixmap.
523 
525 {
526  TGLContext_t &ctx = fPimpl->fGLContexts[ctxInd];
527 
528  if (ctx.fPixmapIndex != -1) {
529  viewport[0] = 0;
530  viewport[1] = 0;
531  viewport[2] = ctx.fW;
532  viewport[3] = ctx.fH;
533  }
534 }
535 
536 
537 ////////////////////////////////////////////////////////////////////////////////
538 /// Paint a single object.
539 
541 {
542  p->Paint();
543 }
544 
545 
546 ////////////////////////////////////////////////////////////////////////////////
547 /// Print viewer.
548 
550 {
551  vv->PrintObjects();
552 }
553 
554 ////////////////////////////////////////////////////////////////////////////////
555 /// Select manipulator.
556 
557 Bool_t TX11GLManager::SelectManip(TVirtualGLManip *manip, const TGLCamera * camera, const TGLRect * rect, const TGLBoundingBox * sceneBox)
558 {
559  return manip->Select(*camera, *rect, *sceneBox);
560 }
561 
562 
563 ////////////////////////////////////////////////////////////////////////////////
564 /// Pan objects.
565 
567 {
568  return o->Pan(x, y);
569 }
570 
571 ////////////////////////////////////////////////////////////////////////////////
572 ///Analog of TObject::DistancetoPrimitive
573 
575 {
576  return plot->PlotSelected(px, py);
577 }
578 
579 ////////////////////////////////////////////////////////////////////////////////
580 ///Analog of TObject::GetObjectInfo
581 
583 {
584  return plot->GetPlotInfo(px, py);
585 }
void DeleteGLContext(Int_t devInd)
Deletes GLX context and frees pixmap and image (if any).
Definition: TX11GL.cxx:483
Abstract base camera class - concrete classes for orthographic and perspective cameras derive from it...
Definition: TGLCamera.h:43
Bool_t CreateGLPixmap(TGLContext_t &)
Create GL pixmap.
Definition: TX11GL.cxx:321
char * GetPlotInfo(TVirtualGLPainter *plot, Int_t px, Int_t py)
Analog of TObject::GetObjectInfo.
Definition: TX11GL.cxx:582
virtual Bool_t Select(const TGLCamera &camera, const TGLRect &rect, const TGLBoundingBox &sceneBox)=0
void MarkForDirectCopy(Int_t devInd, Bool_t)
Selection-rotation support for TPad/TCanvas.
Definition: TX11GL.cxx:440
Int_t InitGLWindow(Window_t winID)
Try to find correct visual.
Definition: TX11GL.cxx:203
void PrintViewer(TVirtualViewer3D *vv)
Print viewer.
Definition: TX11GL.cxx:549
const Int_t dblBuff[]
Definition: TX11GL.cxx:115
#define gROOT
Definition: TROOT.h:410
Bool_t AttachOffScreenDevice(Int_t ctxInd, Int_t x, Int_t y, UInt_t w, UInt_t h)
Attach off screen device.
Definition: TX11GL.cxx:367
virtual char * GetPlotInfo(Int_t px, Int_t py)=0
int Int_t
Definition: RtypesCore.h:41
virtual Bool_t PlotSelected(Int_t px, Int_t py)=0
bool Bool_t
Definition: RtypesCore.h:59
#define malloc
Definition: civetweb.c:1347
Short_t Abs(Short_t d)
Definition: TMathBase.h:108
~TX11GLManager()
Destructor.
Definition: TX11GL.cxx:194
const char * True
Double_t x[n]
Definition: legend1.C:17
void ReadGLBuffer(Int_t devInd)
GL buffer is read info buffer, after that lines are reordered into XImage, XImage copied into pixmap...
Definition: TX11GL.cxx:451
Viewport (pixel base) 2D rectangle class.
Definition: TGLUtil.h:422
Abstract 3D shapes viewer.
void PaintSingleObject(TVirtualGLPainter *)
Paint a single object.
Definition: TX11GL.cxx:540
Int_t CreateGLContext(Int_t winInd)
Context creation requires Display * and XVisualInfo (was saved for such winInd).
Definition: TX11GL.cxx:253
TX11GLManager()
Constructor.
Definition: TX11GL.cxx:184
void SelectOffScreenDevice(Int_t devInd)
Selects off-screen device to make it accessible by gVirtualX.
Definition: TX11GL.cxx:431
unsigned int UInt_t
Definition: RtypesCore.h:42
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
Definition: TObject.cxx:880
The TX11GLManager is X11 implementation of TGLManager.
Definition: TX11GL.h:34
void Flush(Int_t ctxInd)
Swaps buffers or copy pixmap.
Definition: TX11GL.cxx:296
Bool_t PlotSelected(TVirtualGLPainter *plot, Int_t px, Int_t py)
Analog of TObject::DistancetoPrimitive.
Definition: TX11GL.cxx:574
#define gVirtualX
Definition: TVirtualX.h:350
#define h(i)
Definition: RSha256.hxx:106
virtual void Paint()=0
const Bool_t kFALSE
Definition: RtypesCore.h:88
XID Window
Definition: TGX11.h:39
virtual void Pan(Int_t px, Int_t py)=0
long Long_t
Definition: RtypesCore.h:50
#define d(i)
Definition: RSha256.hxx:102
#define ClassImp(name)
Definition: Rtypes.h:359
unsigned long ULong_t
Definition: RtypesCore.h:51
Double_t y[n]
Definition: legend1.C:17
#define gGLManager
Definition: TVirtualGL.h:162
you should not use this method at all Int_t Int_t Double_t Double_t Double_t e
Definition: TRolke.cxx:630
Bool_t ResizeOffScreenDevice(Int_t devInd, Int_t x, Int_t y, UInt_t w, UInt_t h)
Resize off screen device.
Definition: TX11GL.cxx:393
Concrete class describing an orientated (free) or axis aligned box of 8 vertices. ...
void PanObject(TVirtualGLPainter *o, Int_t x, Int_t y)
Pan objects.
Definition: TX11GL.cxx:566
char Char_t
Definition: RtypesCore.h:29
Handle_t Window_t
Definition: GuiTypes.h:28
Bool_t SelectManip(TVirtualGLManip *manip, const TGLCamera *camera, const TGLRect *rect, const TGLBoundingBox *sceneBox)
Select manipulator.
Definition: TX11GL.cxx:557
TX11GLImpl * fPimpl
Definition: TX11GL.h:36
#define dest(otri, vertexptr)
Definition: triangle.c:1040
virtual void PrintObjects()
you should not use this method at all Int_t Int_t Double_t Double_t Double_t Int_t Double_t Double_t Double_t Double_t b
Definition: TRolke.cxx:630
#define GL_BGRA
Definition: TGLViewer.cxx:64
const Int_t * snglBuff
Definition: TX11GL.cxx:128
TX11GLManager & operator=(const TX11GLManager &)
unsigned char UChar_t
Definition: RtypesCore.h:34
const Bool_t kTRUE
Definition: RtypesCore.h:87
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
Definition: TObject.cxx:866
Int_t GetVirtualXInd(Int_t devInd)
Returns an index suitable for gVirtualX.
Definition: TX11GL.cxx:515
Bool_t MakeCurrent(Int_t devInd)
Make GL context current.
Definition: TX11GL.cxx:286
void ExtractViewport(Int_t devInd, Int_t *vp)
Returns the current dimensions of a GL pixmap.
Definition: TX11GL.cxx:524