#include "Math/GenVector/Rotation3D.h"#include "Math/GenVector/DisplacementVector3D.h"#include "Math/GenVector/PositionVector3D.h"#include "Math/GenVector/LorentzVector.h"#include "Math/GenVector/3DConversions.h"#include <algorithm>#include <cassert>Classes | |
| class | ROOT::Math::AxisAngle | 
| AxisAngle class describing rotation represented with direction axis (3D Vector) and an angle of rotation around that axis.  More... | |
Namespaces | |
| namespace | ROOT | 
| VSD Structures.  | |
| namespace | ROOT::Math | 
Functions | |
| template<class R > | |
| AxisAngle::Scalar | ROOT::Math::Distance (const AxisAngle &r1, const R &r2) | 
| Distance between two rotations.  More... | |
| AxisAngle | ROOT::Math::operator* (RotationX const &r1, AxisAngle const &r2) | 
| Multiplication of an axial rotation by an AxisAngle.  More... | |
| AxisAngle | ROOT::Math::operator* (RotationY const &r1, AxisAngle const &r2) | 
| AxisAngle | ROOT::Math::operator* (RotationZ const &r1, AxisAngle const &r2) | 
| std::ostream & | ROOT::Math::operator<< (std::ostream &os, const AxisAngle &a) | 
| Stream Output and Input.  More... | |