Definition at line 1060 of file TGLUtil.h.
#include <TGLUtil.h>
◆ TGLCapabilitySwitch() [1/2]
◆ TGLCapabilitySwitch() [2/2]
TGLCapabilitySwitch::TGLCapabilitySwitch |
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Int_t |
what, |
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Bool_t |
state |
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Constructor - change state only if necessary.
Definition at line 2677 of file TGLUtil.cxx.
◆ ~TGLCapabilitySwitch()
TGLCapabilitySwitch::~TGLCapabilitySwitch |
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Destructor - reset state if changed.
Definition at line 2689 of file TGLUtil.cxx.
◆ operator=()
◆ SetState()
◆ fFlip
Bool_t TGLCapabilitySwitch::fFlip |
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private |
◆ fState
Bool_t TGLCapabilitySwitch::fState |
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private |
◆ fWhat
Int_t TGLCapabilitySwitch::fWhat |
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private |
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The documentation for this class was generated from the following files: