public:
TCONE TCONE() TCONE TCONE(const char* name, const char* title, const char* material, Float_t dz, Float_t rmin1, Float_t rmax1, Float_t rmin2, Float_t rmax2) TCONE TCONE(const char* name, const char* title, const char* material, Float_t dz, Float_t rmax1, Float_t rmax2 = 0) TCONE TCONE(TCONE&) virtual void ~TCONE() static TClass* Class() Float_t GetRmax2() const Float_t GetRmin2() const virtual TClass* IsA() const virtual void SetPoints(Float_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
protected:
Float_t fRmin2 inside radius at the high z limit Float_t fRmax2 outside radius at the high z limit
CONE is a conical tube. It has 8 parameters: - name name of the shape - title shape's title - material (see TMaterial) - dz half-length in z - rmin1 inside radius at -DZ in z - rmax1 outside radius at -DZ in z - rmin2 inside radius at +DZ in z - rmax2 outside radius at +DZ in z
*-*-*-*-*-*-*-*-*-*-*-*CONE shape default constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==============================
*-*-*-*-*-*-*-*-*-*-*-*-*CONE shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*CONE shape "simplified" constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================================
*-*-*-*-*-*-*-*-*-*-*-*-*CONE shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create CONE points*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================
Float_t GetRmin2() const Float_t GetRmax2() const TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) TCONE TCONE(TCONE&)