| library: libThread #include "TThreadFactory.h" |
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public:
virtual ~TThreadFactory()
static TClass* Class()
virtual TConditionImp* CreateConditionImp(TMutexImp* m)
virtual TMutexImp* CreateMutexImp()
virtual TThreadImp* CreateThreadImp()
virtual TClass* IsA() const
TThreadFactory& operator=(const TThreadFactory&)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TThreadFactory
This ABC is a factory for thread components. Depending on which
factory is active one gets either Posix or Win32 threads.