library: libThread #include "TThreadFactory.h" |
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virtual ~TThreadFactory() static TClass* Class() virtual TConditionImp* CreateConditionImp(TMutexImp* m) virtual TMutexImp* CreateMutexImp() virtual TThreadImp* CreateThreadImp() virtual TClass* IsA() const TThreadFactory& operator=(const TThreadFactory&) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
TThreadFactory This ABC is a factory for thread components. Depending on which factory is active one gets either Posix or Win32 threads.