| library: libRGL #include "TGLAxisPainter.h" |
| Inheritance Chart: | |||||||||
|
| TGL2DAxisPainter(TH1* hist) | |
| TGL2DAxisPainter(const TGL2DAxisPainter&) | |
| ~TGL2DAxisPainter() | |
| static TClass* | Class() |
| virtual TClass* | IsA() const |
| TGLAxisPainter& | TGLAxisPainter::operator=(const TGLAxisPainter&) |
| virtual void | Paint(Int_t context) |
| void | SetPlotFrame(TGLPlotFrame* frame) |
| virtual void | SetRanges(const TGLAxisPainter::Range_t& xRange, const TGLAxisPainter::Range_t& yRange, const TGLAxisPainter::Range_t& zRange) |
| virtual void | SetZLevels(vector<Double_t>& zLevels) |
| virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
| virtual void | Streamer(TBuffer& b) |
| void | StreamerNVirtual(TBuffer& b) |
| pair<double,double> | fRangeX | |
| pair<double,double> | fRangeY | |
| pair<double,double> | fRangeZ | |
| TGLPlotFrame* | fPlotFrame | |
| TAxis* | fAxisX | |
| TAxis* | fAxisY | |
| TAxis* | fAxisZ |
Define levels for grid. copy vals, because Optimize can chnage them.
Using front point, find, where to draw axes and which labels to use for them