library: libRGL #include "TGLAxisPainter.h" |
Inheritance Chart: | |||||||||
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TGL2DAxisPainter(TH1* hist) | |
TGL2DAxisPainter(const TGL2DAxisPainter&) | |
~TGL2DAxisPainter() | |
static TClass* | Class() |
virtual TClass* | IsA() const |
TGLAxisPainter& | TGLAxisPainter::operator=(const TGLAxisPainter&) |
virtual void | Paint(Int_t context) |
void | SetPlotFrame(TGLPlotFrame* frame) |
virtual void | SetRanges(const TGLAxisPainter::Range_t& xRange, const TGLAxisPainter::Range_t& yRange, const TGLAxisPainter::Range_t& zRange) |
virtual void | SetZLevels(vector<Double_t>& zLevels) |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
pair<double,double> | fRangeX | |
pair<double,double> | fRangeY | |
pair<double,double> | fRangeZ | |
TGLPlotFrame* | fPlotFrame | |
TAxis* | fAxisX | |
TAxis* | fAxisY | |
TAxis* | fAxisZ |
Define levels for grid. copy vals, because Optimize can chnage them.
Using front point, find, where to draw axes and which labels to use for them