library: libRGL #include "TGLCylinder.h" |
virtual void | DirectDraw(const TGLDrawFlags& flags) const |
TGLLogicalShape& | TGLLogicalShape::operator=(const TGLLogicalShape&) |
enum TGLDrawable::ELODAxes { | kLODAxesNone | |
kLODAxesX | ||
kLODAxesY | ||
kLODAxesZ | ||
kLODAxesAll | ||
}; |
Bool_t | TGLLogicalShape::fRefStrong | ! Strong ref (delete on 0 ref) |
TObject* | TGLLogicalShape::fExternalObj | |
ULong_t | TGLDrawable::fID | ! unique drawable ID |
Bool_t | TGLDrawable::fCached | ! use display list cached |
TGLBoundingBox | TGLDrawable::fBoundingBox | ! the drawables bounding box |
static TGLQuadric | TGLDrawable::fgQuad | ! Single common quadric drawing object |
Double_t | fR1 | |
Double_t | fR2 | |
Double_t | fR3 | |
Double_t | fR4 | |
Double_t | fDz | |
Double_t | fPhi1 | |
Double_t | fPhi2 | |
TGLVector3 | fLowPlaneNorm | |
TGLVector3 | fHighPlaneNorm | |
Bool_t | fSegMesh |
Copy out relevant parts of buffer - we create and delete mesh parts on demand in DirectDraw() and they are DL cached
Cylinders support LOD (tesselation quality) adjustment along X/Y axes (round the cylinder radius), but not along length (Z)
{ return ELODAxes(kLODAxesX | kLODAxesY); }