| ~MatRepSym<float,4>() | |
| float | apply(unsigned int i) const | 
| float* | Array() | 
| const float* | Array() const | 
| void | CreateOffsets() | 
| ROOT::Math::MatRepSym<float,4> | MatRepSym<float,4>() | 
| ROOT::Math::MatRepSym<float,4> | MatRepSym<float,4>(const ROOT::Math::MatRepSym<float,4>&) | 
| const ROOT::Math::RowOffsets<4>& | Offsets() const | 
| const float& | operator()(unsigned int i, unsigned int j) const | 
| float& | operator()(unsigned int i, unsigned int j) | 
| ROOT::Math::MatRepSym<float,4>& | operator+=(const ROOT::Math::MatRepSym<float,4>& rhs) | 
| ROOT::Math::MatRepSym<float,4>& | operator-=(const ROOT::Math::MatRepSym<float,4>& rhs) | 
| ROOT::Math::MatRepSym<float,4>& | operator=(const ROOT::Math::MatRepSym<float,4>& rhs) | 
| float& | operator[](unsigned int i) | 
| const float& | operator[](unsigned int i) const | 
