TPointSet3DGL Direct OpenGL renderer for TPointSet3D.
| virtual void | DirectDraw(TGLRnrCtx& rnrCtx) const | 
| void | RenderCrosses(TGLRnrCtx& rnrCtx) const | 
| void | RenderPoints(TGLRnrCtx& rnrCtx) const | 
| void | TGLObject::SetAxisAlignedBBox(const Float_t* p) | 
| void | TGLObject::SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) | 
| Bool_t | TGLObject::SetModelCheckClass(TObject* obj, TClass* cls) | 
| enum TGLLogicalShape::ELODAxes { | kLODAxesNone | |
| kLODAxesX | ||
| kLODAxesY | ||
| kLODAxesZ | ||
| kLODAxesAll | ||
| }; | 
| TGLBoundingBox | TGLLogicalShape::fBoundingBox | ! Shape's bounding box. | 
| UInt_t | TGLLogicalShape::fDLBase | ! display-list id base | 
| Bool_t | TGLLogicalShape::fDLCache | ! use display list caching | 
| UShort_t | TGLLogicalShape::fDLValid | ! display-list validity bit-field | 
| TObject* | TGLLogicalShape::fExternalObj | ! Also plays the role of ID. | 
| TGLPhysicalShape* | TGLLogicalShape::fFirstPhysical | ! first replica | 
| UInt_t | TGLLogicalShape::fRef | ! physical instance ref counting | 
| Bool_t | TGLLogicalShape::fRefStrong | ! Strong ref (delete on 0 ref) | 
| TGLScene* | TGLLogicalShape::fScene | ! scene where object is stored (can be zero!) | 

Override from TGLDrawable. To account for large point-sizes we modify the projection matrix during selection and thus we need a direct draw.
Processes secondary selection from TGLViewer. Calls TPointSet3D::PointSelected(Int_t) with index of selected point as an argument.