namespace ROOT


The TROOT object is the entry point to the system.
The single instance of TROOT is accessable via the global gROOT.
Using the gROOT pointer one has access to basically every object
created in a ROOT based program. The TROOT object is essentially a
"dispatcher" with several lists pointing to the ROOT main objects.

Function Members (Methods)

Class Charts

Function documentation

void AddClass(TClass *cl)
void RemoveClass(TClass *)

Author: Rene Brun 08/12/94
Last update: root/base:$Id: TROOT.h 20877 2007-11-19 11:17:07Z rdm $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *

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