TEveQuadSetGL GL-renderer for TEveQuadSet class.
void | RenderHexagons(TGLRnrCtx& rnrCtx) const |
void | RenderLines(TGLRnrCtx& rnrCtx) const |
void | RenderQuads(TGLRnrCtx& rnrCtx) const |
void | TGLObject::SetAxisAlignedBBox(const Float_t* p) |
void | TGLObject::SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax) |
Bool_t | TGLObject::SetModelCheckClass(TObject* obj, TClass* cls) |
Bool_t | SetupColor(const TEveDigitSet::DigitBase_t& q) const |
TEveQuadSetGL(const TEveQuadSetGL&) | |
TEveQuadSetGL& | operator=(const TEveQuadSetGL&) |
enum TGLLogicalShape::ELODAxes { | kLODAxesNone | |
kLODAxesX | ||
kLODAxesY | ||
kLODAxesZ | ||
kLODAxesAll | ||
}; |
TGLBoundingBox | TGLLogicalShape::fBoundingBox | ! Shape's bounding box. |
UInt_t | TGLLogicalShape::fDLBase | ! display-list id base |
Bool_t | TGLLogicalShape::fDLCache | ! use display list caching |
UShort_t | TGLLogicalShape::fDLValid | ! display-list validity bit-field |
TObject* | TGLLogicalShape::fExternalObj | ! Also plays the role of ID. |
TGLPhysicalShape* | TGLLogicalShape::fFirstPhysical | ! first replica |
TEveQuadSet* | fM | |
Bool_t | TGLLogicalShape::fOwnExtObj | ! External object is a fake |
UInt_t | TGLLogicalShape::fRef | ! physical instance ref counting |
Bool_t | TGLLogicalShape::fRefStrong | ! Strong ref (delete on 0 ref); not in scene |
TGLScene* | TGLLogicalShape::fScene | ! scene where object is stored (can be zero!) |
Decide if render-pass given by rnrCtx should use the display-list cache. Virtual from TGLLogicalShape.
Set color for rendering of the specified quad.