// @(#)root/mathcore:$Id: Polar2D.h 21503 2007-12-19 17:34:54Z moneta $
// Authors: W. Brown, M. Fischler, L. Moneta    2005  

 /**********************************************************************
  *                                                                    *
  * Copyright (c) 2005 , LCG ROOT MathLib Team  and                    *
  *                      FNAL LCG ROOT MathLib Team                    *
  *                                                                    *
  *                                                                    *
  **********************************************************************/

// Header file for class Polar2D
// 
// Created by: Lorenzo Moneta  at Mon May 30 11:40:03 2005
// Major revamp:  M. Fischler  at Wed Jun  8 2005
// 
// Last update: $Id: Polar2D.h 21503 2007-12-19 17:34:54Z moneta $
// 
#ifndef ROOT_Math_GenVector_Polar2D 
#define ROOT_Math_GenVector_Polar2D  1

#ifndef ROOT_Math_Math
#include "Math/Math.h"
#endif

#ifndef ROOT_Math_GenVector_etaMax
#include "Math/GenVector/etaMax.h"
#endif


 
namespace ROOT { 

namespace Math { 


//__________________________________________________________________________________________
   /** 
       Class describing a polar 2D coordinate system based on r and phi
       Phi is restricted to be in the range [-PI,PI)
          
       @ingroup GenVector
   */ 


template <class T> 
class Polar2D { 

public : 

   typedef T Scalar;

   /**
      Default constructor with r=1,phi=0
   */
   Polar2D() : fR(1.), fPhi(0) {  }

   /**
      Construct from the polar coordinates:  r and phi
   */
   Polar2D(T r,T phi) : fR(r), fPhi(phi) { Restrict(); }

   /**
      Construct from any Vector or coordinate system implementing 
      R() and Phi()
   */ 
   template <class CoordSystem > 
   explicit Polar2D( const CoordSystem & v ) : 
      fR(v.R() ),  fPhi(v.Phi() )  { Restrict(); } 

   // for g++  3.2 and 3.4 on 32 bits found that the compiler generated copy ctor and assignment are much slower 
   // re-implement them ( there is no no need to have them with g++4)

   /**
      copy constructor
    */
   Polar2D(const Polar2D & v) :
      fR(v.R() ),  fPhi(v.Phi() )  {   } 

   /**
      assignment operator 
    */
   Polar2D & operator= (const Polar2D & v) { 
      fR     = v.R();  
      fPhi   = v.Phi(); 
      return *this;
   } 


   /**
      Set internal data based on 2 Scalar numbers
   */ 
   void SetCoordinates(Scalar r, Scalar  phi) 
   { fR=r; fPhi=phi; Restrict(); }

   /**
      get internal data into 2 Scalar numbers
   */ 
   void GetCoordinates(Scalar& r, Scalar& phi) const {r=fR; phi=fPhi;}  				

   
   Scalar R()     const { return fR;}
   Scalar Phi()   const { return fPhi; }
   Scalar X()     const { return fR*std::cos(fPhi);}
   Scalar Y()     const { return fR*std::sin(fPhi);}
   Scalar Mag2()  const { return fR*fR;}


   // setters (only for data members) 

  
   /** 
       set the r coordinate value keeping phi constant
   */ 
   void SetR(const T & r) { 
      fR = r;      
   }


   /** 
       set the phi coordinate value keeping r constant
   */ 
   void SetPhi(const T & phi) { 
      fPhi = phi;      
      Restrict();
   }

   /** 
       set all values using cartesian coordinates  
   */
   void SetXY(Scalar x, Scalar y); 


private:
   inline static double pi()  { return M_PI; } 

   /**
      restrict abgle hi to be between -PI and PI
    */
   inline void Restrict() {
      if ( fPhi <= -pi() || fPhi > pi() ) 
         fPhi = fPhi - std::floor( fPhi/(2*pi()) +.5 ) * 2*pi();
      return;
   } 

public:   

   /** 
       scale by a scalar quantity - for polar coordinates r changes
   */
   void Scale (T a) { 
      if (a < 0) {
         Negate();
         a = -a;
      }
      // angles do not change when scaling by a positive quantity
      fR *= a;     
   }

   /**
      negate the vector
   */ 
   void Negate ( ) { 
      fPhi = ( fPhi > 0 ? fPhi - pi() : fPhi + pi() );
   }

   /**
      rotate the vector 
    */
   void Rotate(T angle) { 
      fPhi += angle; 
      Restrict();
   }

   // assignment operators
   /**
      generic assignment operator from any coordinate system 
   */ 
   template <class CoordSystem > 
   Polar2D & operator= ( const CoordSystem & c ) { 
      fR     = c.R();  
      fPhi   = c.Phi(); 
      return *this;
   } 

   /**
      Exact equality
   */  
   bool operator==(const Polar2D & rhs) const {
      return fR == rhs.fR && fPhi == rhs.fPhi;
   }
   bool operator!= (const Polar2D & rhs) const {return !(operator==(rhs));}
  

   // ============= Compatibility section ==================
  
   // The following make this coordinate system look enough like a CLHEP
   // vector that an assignment member template can work with either
   T x() const { return X();}
   T y() const { return Y();}
  
   // ============= Specializations for improved speed ==================

   // (none)

#if defined(__MAKECINT__) || defined(G__DICTIONARY) 

   // ====== Set member functions for coordinates in other systems =======

   void SetX(Scalar x);

   void SetY(Scalar y); 

#endif

private:
   T fR;        
   T fPhi;
};


   } // end namespace Math

} // end namespace ROOT


// move implementations here to avoid circle dependencies

#ifndef ROOT_Math_Cartesian2D
#include "Math/GenVector/Cartesian2D.h"
#endif

#if defined(__MAKECINT__) || defined(G__DICTIONARY) 
#include "Math/GenVector/GenVector_exception.h"
#include "Math/GenVector/Cartesian2D.h"
#endif

namespace ROOT { 

   namespace Math { 

template <class T>  
void Polar2D<T>::SetXY(Scalar x, Scalar y) {  
   *this = Cartesian2D<Scalar>(x, y);
}



#if defined(__MAKECINT__) || defined(G__DICTIONARY) 

// ====== Set member functions for coordinates in other systems =======

      template <class T>  
      void Polar2D<T>::SetX(Scalar x) {  
         GenVector_exception e("Polar2D::SetX() is not supposed to be called");
         Throw(e);
         Cartesian2D<Scalar> v(*this); v.SetX(x); *this = Polar2D<Scalar>(v);
      }
      template <class T>  
      void Polar2D<T>::SetY(Scalar y) {  
         GenVector_exception e("Polar2D::SetY() is not supposed to be called");
         Throw(e);
         Cartesian2D<Scalar> v(*this); v.SetY(y); *this = Polar2D<Scalar>(v);
      }

#endif  


   } // end namespace Math

} // end namespace ROOT



#endif /* ROOT_Math_GenVector_Polar2D  */

Last update: Thu Jan 17 08:41:56 2008

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