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class TGeoIteratorPlugin: public TObject

 TGeoIterator

 A geometry iterator that sequentially follows all nodes of the geometrical
 hierarchy of a volume. The iterator has to be initiated with a top volume
 pointer:

    TGeoIterator next(myVolume);

 One can use the iterator as any other in ROOT:

    TGeoNode *node;
    while ((node=next())) {

    }

 The iterator can perform 2 types of iterations that can be selected via:

    next.SetType(Int_t type);

 Here TYPE can be:
    0 (default) - 'first daughter next' behavior
    1           - iteration at the current level only

 Supposing the tree structure looks like:

 TOP ___ A_1 ___ A1_1 ___ A11_1
    |       |        |___ A12_1
    |      |_____A2_1 ___ A21_1
    |                |___ A21_2
    |___ B_1 ...

 The order of iteration for TYPE=0 is: A_1, A1_1, A11_1, A12_1, A2_1, A21_1,
 A21_2, B_1, ...
 The order of iteration for TYPE=1 is: A_1, B_1, ...
 At any moment during iteration, TYPE can be changed. If the last iterated node
 is for instance A1_1 and the iteration type was 0, one can do:

    next.SetType(1);
 The next iterated nodes will be the rest of A daughters: A2,A3,... The iterator
 will return 0 after finishing all daughters of A.

 During iteration, the following can be retreived:
 - Top volume where iteration started:    TGeoIterator::GetTopVolume()
 - Node at level I in the current branch: TGeoIterator::GetNode(Int_t i)
 - Iteration type:                        TGeoIterator::GetType()
 - Global matrix of the current node with respect to the top volume:
                                          TGeoIterator::GetCurrentMatrix()

 The iterator can be reset by changing (or not) the top volume:

    TGeoIterator::Reset(TGeoVolume *top);

 Example:

 We want to find out a volume named "MyVol" in the hierarchy of TOP volume.

    TIter next(TOP);
    TGeoNode *node;
    TString name("MyVol");
    while ((node=next()))
       if (name == node->GetVolume()->GetName()) return node->GetVolume();


Function Members (Methods)

 
    This is an abstract class, constructors will not be documented.
    Look at the header to check for available constructors.

public:
virtual~TGeoIteratorPlugin()
voidTObject::AbstractMethod(const char* method) const
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidTObject::Browse(TBrowser* b)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTObject::Clear(Option_t* = "")
virtual TObject*TObject::Clone(const char* newname = "") const
virtual Int_tTObject::Compare(const TObject* obj) const
virtual voidTObject::Copy(TObject& object) const
virtual voidTObject::Delete(Option_t* option = "")MENU
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual const char*TObject::GetIconName() const
virtual const char*TObject::GetName() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
virtual const char*TObject::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTObject::Hash() const
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTObject::IsSortable() const
Bool_tTObject::IsZombie() const
virtual voidTObject::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual Bool_tTObject::Notify()
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTObject::Pop()
virtual voidTObject::Print(Option_t* option = "") const
virtual voidProcessNode()
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTObject::SavePrimitive(basic_ostream<char,char_traits<char> >& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
voidSetIterator(const TGeoIterator* iter)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector& insp, char* parent)
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()

Data Members

private:
const TGeoIterator*fIteratorCaller iterator

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TGeoNode& operator=(const TGeoIteratorPlugin& )
virtual ~TGeoIteratorPlugin()
{}
void ProcessNode()
void SetIterator(const TGeoIterator* iter)
{fIterator = iter;}