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glplot.C
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1/// \file
2/// \ingroup tutorial_eve
3/// Preliminary demo for showing Timur's GL plots in EVE.
4///
5/// \image html eve_glplot.png
6/// \macro_code
7///
8/// \author Matevz Tadel
9
10void glplot()
11{
14
15 auto f2 = new TF2("f2","x**2 + y**2 - x**3 -8*x*y**4", -1., 1.2, -1.5, 1.5);
16 f2->SetFillColor(45);
17 auto x = new TEvePlot3D("EvePlot - TF2");
18 x->SetLogZ(kTRUE);
19 x->SetPlot(f2,"glsurf4");
20 x->RefMainTrans().MoveLF(2, 1);
22
23 auto h31 = new TH3F("h31", "h31", 10, -1, 1, 10, -1, 1, 10, -1, 1);
24 auto gxy = new TF3("gaus2","xygaus");
25 gxy->SetParameters(1,0,1,0,0.3);
26 h31->FillRandom("gaus2");
27 h31->SetFillColor(2);
28 x = new TEvePlot3D("EvePlot - TH3F");
29 x->SetPlot(h31, "glbox");
30 x->RefMainTrans().MoveLF(2, -1);
32
34}
constexpr Bool_t kTRUE
Definition RtypesCore.h:100
R__EXTERN TEveManager * gEve
void AddElement(TEveElement *element, TEveElement *parent=nullptr)
Add an element.
TGLViewer * GetDefaultGLViewer() const
Get TGLViewer of the default TEveViewer.
static TEveManager * Create(Bool_t map_window=kTRUE, Option_t *opt="FIV")
If global TEveManager* gEve is not set initialize it.
void Redraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE)
Description of TEvePlot3D.
Definition TEvePlot3D.h:19
A 2-Dim function with parameters.
Definition TF2.h:29
A 3-Dim function with parameters.
Definition TF3.h:28
void SetCurrentCamera(ECameraType camera)
Set current active camera - 'cameraType' one of: kCameraPerspX, kCameraPerspY, kCameraPerspZ,...
@ kCameraPerspXOY
Definition TGLViewer.h:61
3-D histogram with a float per channel (see TH1 documentation)
Definition TH3.h:317
Double_t x[n]
Definition legend1.C:17