39    fSelected = fEditor->GetSelected();
    64    fNEWidth->GetNumberEntry()->Connect(
"ReturnPressed()", 
"TGuiBldGeometryFrame",
    65                                        this, 
"ResizeSelected()");
    66    fNEWidth->Connect(
"ValueSet(Long_t)", 
"TGuiBldGeometryFrame", 
this,
    68    fNEHeight->GetNumberEntry()->Connect(
"ReturnPressed()", 
"TGuiBldGeometryFrame",
    69                                         this, 
"ResizeSelected()");
    70    fNEHeight->Connect(
"ValueSet(Long_t)", 
"TGuiBldGeometryFrame", 
this,
    74       fNEWidth->SetNumber(0);
    75       fNEHeight->SetNumber(0);
    78       fNEWidth->SetNumber(fSelected->GetWidth());
    79       fNEHeight->SetNumber(fSelected->GetHeight());
    99    if ((w > 0) && (h > 0)) {
 
virtual void MoveResize(Int_t x, Int_t y, UInt_t w=0, UInt_t h=0)
Move and/or resize the frame. 
 
const TGWindow * GetRoot() const
Returns current root (i.e. 
 
virtual void SetNumber(Double_t val)
 
TGFrame * GetSelected() const
 
R__EXTERN TVirtualDragManager * gDragManager
 
TGNumberEntry * fNEHeight
 
void ChangeSelected(TGFrame *frame)
Update number entries when new frame selected. 
 
virtual Long_t GetIntNumber() const
 
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints. 
 
void DrawGrabRectangles(TGWindow *win=0)
Draw small grab rectangles around grabbed/selected/frame. 
 
static TGuiBuilder * Instance()
return an instance of TGuiBuilder object 
 
void NeedRedraw(TGWindow *w, Bool_t force=kFALSE)
Set redraw flags. 
 
TGuiBldDragManager * fDragManager
 
void ResizeSelected()
Resize and redraw selected frame. 
 
TRootGuiBuilder * fBuilder