66 out <<
" TGHorizontal3DLine *";
72 out <<
");" << std::endl;
80 out <<
" " <<
GetName() <<
"->SetName(\"" <<
GetName() <<
"\");" << std::endl;
111 out <<
" TGVertical3DLine *";
117 out <<
");" << std::endl;
125 out <<
" " <<
GetName() <<
"->SetName(\"" <<
GetName() <<
"\");" << std::endl;
ULong_t Pixel_t
Pixel value.
winID h TVirtualViewer3D TVirtualGLPainter p
A subclasses of TGWindow, and is used as base class for some simple widgets (buttons,...
UInt_t fHeight
frame height
static const TGGC & GetHilightGC()
Get highlight color graphics context.
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
virtual UInt_t GetOptions() const
TString GetOptionString() const
Returns a frame option string - used in SavePrimitive().
static const TGGC & GetShadowGC()
Get shadow color graphics context.
void SaveUserColor(std::ostream &out, Option_t *)
Save a user color in a C++ macro file - used in SavePrimitive().
Pixel_t fBackground
frame background color
A horizontal 3D line is a line that typically separates a toolbar from the menubar.
void SavePrimitive(std::ostream &out, Option_t *option="") override
Save an vertical 3D line as a C++ statement(s) on output stream out.
void DrawBorder() override
draw border
TGHorizontal3DLine(const TGWindow *p=nullptr, UInt_t w=4, UInt_t h=2, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
constructor
Handle_t fId
X11/Win32 Window identifier.
A vertical 3D line is a line that can be used to separate groups of widgets.
void SavePrimitive(std::ostream &out, Option_t *option="") override
Save an vertical 3D line as a C++ statement(s) on output stream out.
void DrawBorder() override
draw border
TGVertical3DLine(const TGWindow *p=nullptr, UInt_t w=2, UInt_t h=4, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
constructor
ROOT GUI Window base class.
const TGWindow * fParent
Parent window.
@ kEditDisableHeight
window height cannot be edited
@ kEditDisableWidth
window width cannot be edited
virtual void SetWindowName(const char *name=nullptr)
Set window name.
const char * GetName() const override
Return unique name, used in SavePrimitive methods.
UInt_t fEditDisabled
flags used for "guibuilding"