library: libRGL #include "TGLRenderArea.h" |
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private:
TGLWindow(const TGLWindow&) TGLWindow& operator=(const TGLWindow&) public:
TGLWindow(Window_t id, const TGWindow* parent) ~TGLWindow() static TClass* Class() virtual Bool_t HandleButton(Event_t* event) virtual Bool_t HandleConfigureNotify(Event_t* event) virtual Bool_t HandleDoubleClick(Event_t* event) virtual Bool_t HandleExpose(Event_t* event) virtual Bool_t HandleKey(Event_t* event) virtual Bool_t HandleMotion(Event_t* event) virtual TClass* IsA() const void MakeCurrent() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) void SwapBuffers()
private:
ULong_t fCtx