| library: libGui #include "TGWidget.h" |
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protected:
TGWidget(const TGWidget& tgw)
Int_t ClearFlags(Int_t flags)
TGWidget& operator=(const TGWidget& tgw)
Int_t SetFlags(Int_t flags)
public:
TGWidget()
TGWidget(Int_t id)
virtual ~TGWidget()
virtual void Associate(const TGWindow* w)
static TClass* Class()
const char* GetCommand() const
Bool_t HasFocus() const
virtual TClass* IsA() const
Bool_t IsEnabled() const
virtual void SetCommand(const char* command)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Bool_t WantFocus() const
Int_t WidgetId() const
protected:
Int_t fWidgetId the widget id (used for event processing)
Int_t fWidgetFlags widget status flags (OR of EWidgetStatus)
const TGWindow* fMsgWindow window which handles widget events
TString fCommand command to be executed
TGWidget
The widget base class. It is light weight (all inline service
methods) and is typically used as mixin class (via multiple
inheritance), see for example TGButton.