library: libGeomPainter #include "TGeoPainter.h" |
TGeoPainter
class description - header file - source file - inheritance tree (.pdf)
private:
void DefineColors() const
void LocalToMasterVect(const Double_t* local, Double_t* master) const
protected:
virtual void ClearVisibleVolumes()
public:
TGeoPainter(TGeoManager* manager)
TGeoPainter(const TGeoPainter&)
virtual ~TGeoPainter()
virtual void AddSize3D(Int_t numpoints, Int_t numsegs, Int_t numpolys)
virtual TVirtualGeoTrack* AddTrack(Int_t id, Int_t pdgcode, TObject* part)
virtual void AddTrackPoint(Double_t* point, Double_t* box, Bool_t reset = kFALSE)
virtual void BombTranslation(const Double_t* tr, Double_t* bombtr)
void CheckEdit()
virtual void CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const
virtual void CheckOverlaps(const TGeoVolume* vol, Double_t ovlp = 0.1, Option_t* option = "") const
virtual void CheckPoint(Double_t x = 0, Double_t y = 0, Double_t z = 0, Option_t* option = "")
static TClass* Class()
Int_t CountNodes(TGeoVolume* vol, Int_t level) const
virtual Int_t CountVisibleNodes()
virtual void DefaultAngles()
virtual void DefaultColors()
virtual Int_t DistanceToPrimitiveVol(TGeoVolume* vol, Int_t px, Int_t py)
virtual void Draw(Option_t* option = "")
virtual void DrawCurrentPoint(Int_t color)
virtual void DrawOnly(Option_t* option = "")
virtual void DrawOverlap(void* ovlp, Option_t* option = "")
virtual void DrawPanel()
virtual void DrawPath(const char* path)
virtual void DrawShape(TGeoShape* shape, Option_t* option = "")
virtual void DrawVolume(TGeoVolume* vol, Option_t* option = "")
virtual void EditGeometry(Option_t* option = "")
virtual void EstimateCameraMove(Double_t tmin, Double_t tmax, Double_t* start, Double_t* end)
virtual void ExecuteManagerEvent(TGeoManager* geom, Int_t event, Int_t px, Int_t py)
virtual void ExecuteShapeEvent(TGeoShape* shape, Int_t event, Int_t px, Int_t py)
virtual void ExecuteVolumeEvent(TGeoVolume* volume, Int_t event, Int_t px, Int_t py)
virtual void GetBombFactors(Double_t& bombx, Double_t& bomby, Double_t& bombz, Double_t& bombr) const
virtual Int_t GetBombMode() const
virtual TGeoNode* GetCheckedNode()
TGeoChecker* GetChecker()
virtual Int_t GetColor(Int_t base, Float_t light) const
virtual TGeoVolume* GetDrawnVolume() const
virtual const char* GetDrawPath() const
virtual Int_t GetNsegments() const
virtual TGeoVolume* GetTopVolume() const
virtual void GetViewAngles(Double_t& longitude, Double_t& latitude, Double_t& psi)
virtual Double_t* GetViewBox()
virtual Int_t GetVisLevel() const
virtual Int_t GetVisOption() const
virtual char* GetVolumeInfo(const TGeoVolume* volume, Int_t px, Int_t py) const
virtual void GrabFocus(Int_t nfr = 0, Double_t dlong = 0, Double_t dlat = 0, Double_t dpsi = 0)
virtual TClass* IsA() const
virtual Bool_t IsExplodedView() const
virtual Bool_t IsPaintingShape() const
virtual Bool_t IsRaytracing() const
virtual TH2F* LegoPlot(Int_t ntheta = 60, Double_t themin = 0., Double_t themax = 180., Int_t nphi = 90, Double_t phimin = 0., Double_t phimax = 360., Double_t rmin = 0., Double_t rmax = 9999999, Option_t* option = "")
void Lock(Bool_t flag = kTRUE)
virtual void ModifiedPad() const
TGeoPainter& operator=(const TGeoPainter&)
virtual void Paint(Option_t* option = "")
virtual void PaintNode(TGeoNode* node, Option_t* option = "", TGeoMatrix* global = 0)
virtual void PaintOverlap(void* ovlp, Option_t* option = "")
void PaintPhysicalNode(TGeoPhysicalNode* node, Option_t* option = "")
Bool_t PaintShape(const TGeoShape& shape, Option_t* option) const
virtual void PaintShape(TGeoShape* shape, Option_t* option = "")
virtual void PaintVolume(TGeoVolume* vol, Option_t* option = "", TGeoMatrix* global = 0)
virtual void PrintOverlaps() const
virtual void RandomPoints(const TGeoVolume* vol, Int_t npoints, Option_t* option = "")
virtual void RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz)
virtual void Raytrace(Option_t* option = "")
virtual TGeoNode* SamplePoints(Int_t npoints, Double_t& dist, Double_t epsil, const char* g3path)
virtual void SetBombFactors(Double_t bombx = 1.3, Double_t bomby = 1.3, Double_t bombz = 1.3, Double_t bombr = 1.3)
virtual void SetClippingShape(TGeoShape* shape)
virtual void SetExplodedView(Int_t iopt = 0)
virtual void SetGeoManager(TGeoManager* geom)
virtual void SetNsegments(Int_t nseg = 20)
virtual void SetRaytracing(Bool_t flag = kTRUE)
virtual void SetTopVisible(Bool_t vis = kTRUE)
virtual void SetTopVolume(TGeoVolume* vol)
virtual void SetVisLevel(Int_t level = 3)
virtual void SetVisOption(Int_t option = 0)
virtual Int_t ShapeDistancetoPrimitive(const TGeoShape* shape, Int_t numpoints, Int_t px, Int_t py) const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
virtual void Test(Int_t npoints, Option_t* option)
virtual void TestOverlaps(const char* path)
virtual Bool_t TestVoxels(TGeoVolume* vol)
virtual void UnbombTranslation(const Double_t* tr, Double_t* bombtr)
virtual Double_t Weight(Double_t precision, Option_t* option = "v")
private:
Double_t fBombX bomb factor on X
Double_t fBombY bomb factor on Y
Double_t fBombZ bomb factor on Z
Double_t fBombR bomb factor on radius (cyl or sph)
Double_t fCheckedBox[6] bounding box of checked node
Double_t fMat[9] view rotation matrix
Int_t fNsegments number of segments approximating circles
Int_t fNVisNodes number of visible nodes
Int_t fVisLevel depth for drawing
Int_t fVisOption global visualization option
Int_t fExplodedView type of exploding current view
Bool_t fVisLock lock for adding visible volumes
Bool_t fTopVisible set top volume visible
Bool_t fPaintingOverlaps lock overlaps painting
Bool_t fIsRaytracing raytracing flag
Bool_t fIsPaintingShape flag for shape painting
TString fVisBranch drawn branch
TString fVolInfo volume info
TGeoNode* fCheckedNode checked node
TGeoOverlap* fOverlap current overlap
TGeoHMatrix* fGlobal current global matrix
TBuffer3D* fBuffer buffer used for painting
TGeoManager* fGeoManager geometry to which applies
TGeoChecker* fChecker geometry checker
TGeoShape* fClippingShape clipping shape
TGeoVolume* fTopVolume top drawn volume
TGeoVolume* fLastVolume last drawn volume
TObjArray* fVisVolumes list of visible volumes
Bool_t fIsEditable flag that geometry is editable
TGeoPainter(TGeoManager *manager)
*-*-*-*-*-*-*-*-*-*-*Geometry painter default constructor*-*-*-*-*-*-*-*-*
*-* ====================================
~TGeoPainter()
*-*-*-*-*-*-*-*-*-*-*Geometry painter default destructor*-*-*-*-*-*-*-*-*
*-* ===================================
void AddSize3D(Int_t numpoints, Int_t numsegs, Int_t numpolys)
--- Add numpoints, numsegs, numpolys to the global 3D size.
void ClearVisibleVolumes()
Clear the list of visible volumes
reset the kVisOnScreen bit for volumes previously in the list
void DefineColors()
Define 100 colors with increasing light intensities for each basic color (1-7)
Register these colors at indexes starting with 300.
void DefaultColors()
Set default volume colors according to tracking media
void CheckEdit()
Check if Ged library is loaded and load geometry editor classe.
void DrawPath(const char *path)
Draw all volumes for a given path.
void ModifiedPad()
Check if a pad and view are present and send signal "Modified" to pad.
void SetVisLevel(Int_t level)
Set default level down to which visualization is performed
void SetVisOption(Int_t option)
set drawing mode :
option=0 (default) all nodes drawn down to vislevel
option=1 leaves and nodes at vislevel drawn
option=2 path is drawn
void Test(Int_t npoints, Option_t *option)
Check time of finding "Where am I" for n points.
void TestOverlaps(const char* path)
--- Geometry overlap checker based on sampling.
Author: Andrei Gheata 05/03/02
Last update: root/geompainter:$Name: $:$Id: TGeoPainter.cxx,v 1.91 2006/06/23 11:55:15 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
ROOT page - Class index - Class Hierarchy - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.