library: libRGL
#include "TGLSAViewer.h"

TGLSAViewer


class description - header file - source file
viewCVS header - viewCVS source

class TGLSAViewer: public TGLViewer

Inheritance Inherited Members Includes Libraries
Class Charts

Function Members (Methods)

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public:
TGLSAViewer(TVirtualPad* pad)
TGLSAViewer(TGFrame* parent, TVirtualPad* pad)
~TGLSAViewer()
voidTObject::AbstractMethod(const char* method) const
virtual voidTGLViewer::AddCompositeOp(UInt_t operation)
virtual Int_tTGLViewer::AddObject(const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual Int_tTGLViewer::AddObject(UInt_t physicalID, const TBuffer3D& buffer, Bool_t* addChildren = 0)
virtual voidTObject::AppendPad(Option_t* option = "")
voidTGLViewer::ApplySelection()
virtual voidTGLViewer::BeginScene()
virtual voidTObject::Browse(TBrowser* b)
virtual Bool_tTGLViewer::BuildingScene() const
voidTGLViewer::ChangedBy(const char* method)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTObject::Clear(Option_t* = "")
virtual TObject*TObject::Clone(const char* newname = "") const
voidClose()
virtual voidTGLViewer::CloseComposite()
virtual Int_tTObject::Compare(const TObject* obj) const
Bool_tTGLViewer::Connect(const char* sig, const char* cl, void* rcvr, const char* slt)
virtual voidTObject::Copy(TObject& object) const
virtual voidTObject::Delete(Option_t* option = "")
voidTGLViewer::Destroyed()
Bool_tTGLViewer::Disconnect(const char* sig = "0", void* rcvr = 0, const char* slt = "0")
virtual Int_tTGLViewer::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTGLViewer::DoDraw()
virtual Bool_tTGLViewer::DoSelect(const TGLRect& rect)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() const
virtual TObject*TObject::DrawClone(Option_t* option = "") const
virtual voidTVirtualViewer3D::DrawViewer()
virtual voidTObject::Dump() const
voidTGLViewer::Emit(const char* signal)
voidTGLViewer::Emit(const char* signal, const char* params)
voidTGLViewer::Emit(const char* signal, Long_t* paramArr)
voidTGLViewer::Emit(const char* signal, Double_t param)
voidTGLViewer::Emit(const char* signal, Long_t param)
voidTGLViewer::Emit(const char* signal, Long64_t param)
voidTGLViewer::Emit(const char* signal, ULong64_t param)
voidTGLViewer::Emit(const char* signal, Bool_t param)
voidTGLViewer::Emit(const char* signal, Char_t param)
voidTGLViewer::Emit(const char* signal, UChar_t param)
voidTGLViewer::Emit(const char* signal, Short_t param)
voidTGLViewer::Emit(const char* signal, UShort_t param)
voidTGLViewer::Emit(const char* signal, Int_t param)
voidTGLViewer::Emit(const char* signal, UInt_t param)
voidTGLViewer::Emit(const char* signal, ULong_t param)
voidTGLViewer::Emit(const char* signal, Float_t param)
voidTGLViewer::EmitVA(const char* signal, Int_t nargs)
virtual voidTGLViewer::EndScene()
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTGLViewer::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
Color_tTGLViewer::GetClearColor() const
voidTGLViewer::GetClipState(EClipType type, Double_t* data) const
voidTGLViewer::GetCurrentClip(EClipType& type, Bool_t& edit) const
Int_tTGLViewer::GetDev() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
TGLSAFrame*GetFrame() const
TGedEditor*GetGedEditor() const
voidTGLViewer::GetGuideState(TGLViewer::EAxesType& axesType, Bool_t& referenceOn, Double_t* referencePos) const
virtual const char*TObject::GetIconName() const
Bool_tTGLViewer::GetIgnoreSizesOnUpdate() const
TGCompositeFrame*GetLeftVerticalFrame() const
UInt_tTGLViewer::GetLightState()
TList*TGLViewer::GetListOfSignals() const
virtual const char*GetName() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
Bool_tTGLViewer::GetResetCameraOnDoubleClick() const
Bool_tTGLViewer::GetResetCamerasOnUpdate() const
const TGLPhysicalShape*TGLViewer::GetSelected() const
Bool_tTGLViewer::GetSmartRefresh() const
virtual const char*TObject::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
Bool_tTGLViewer::HandleButton(Event_t* ev)
Bool_tTGLViewer::HandleConfigureNotify(Event_t* ev)
Bool_tTGLViewer::HandleDoubleClick(Event_t* ev)
Bool_tTGLViewer::HandleEvent(Event_t* ev)
Bool_tTGLViewer::HandleExpose(Event_t* ev)
Bool_tTGLViewer::HandleKey(Event_t* ev)
Bool_tTGLViewer::HandleMotion(Event_t* ev)
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTObject::Hash() const
voidTGLViewer::HighPriority(const char* signal_name, const char* slot_name = "0")
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() const
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTObject::IsSortable() const
Bool_tTObject::IsZombie() const
voidTGLViewer::LowPriority(const char* signal_name, const char* slot_name = "0")
virtual voidTObject::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
voidTGLViewer::Message(const char* msg)
virtual Bool_tTObject::Notify()
virtual Bool_tTGLViewer::OpenComposite(const TBuffer3D& buffer, Bool_t* addChildren = 0)
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTObject::Pop()
virtual Bool_tTGLViewer::PreferLocalFrame() const
virtual voidTObject::Print(Option_t* option = "") const
virtual voidTGLViewer::PrintObjects()
Bool_tProcessFrameMessage(Long_t msg, Long_t parm1, Long_t)
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
virtual voidRefreshPadEditor(TObject* changed = 0)
voidTGLViewer::RequestDraw(Short_t LOD = TGLDrawFlags::kLODMed)
Bool_tTGLViewer::RequestSelect(UInt_t x, UInt_t y)
voidTObject::ResetBit(UInt_t f)
virtual voidTGLViewer::ResetCameras()
virtual voidTGLViewer::ResetCamerasAfterNextUpdate()
voidTGLViewer::ResetCurrentCamera()
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") const
voidSavePicture(const TString& fileName)
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
virtual TObject*TVirtualViewer3D::SelectObject(Int_t, Int_t)
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
voidTGLViewer::SetClearColor(Color_t col)
voidTGLViewer::SetClipState(EClipType type, const Double_t* data)
voidTGLViewer::SetColorOnSelectedFamily(const Float_t* rgba)
voidTGLViewer::SetCurrentCamera(TGLViewer::ECameraType camera)
voidTGLViewer::SetCurrentClip(EClipType type, Bool_t edit)
virtual voidTObject::SetDrawOption(Option_t* option = "")
voidTGLViewer::SetDrawStyle(TGLDrawFlags::EStyle style)
static voidTObject::SetDtorOnly(void* obj)
voidTGLViewer::SetGuideState(TGLViewer::EAxesType axesType, Bool_t referenceOn, const Double_t* referencePos)
voidTGLViewer::SetIgnoreSizesOnUpdate(Bool_t v)
voidTGLViewer::SetLight(TGLViewer::ELight light, Bool_t on)
static voidTObject::SetObjectStat(Bool_t stat)
voidTGLViewer::SetOrthoCamera(TGLViewer::ECameraType camera, Double_t left, Double_t right, Double_t top, Double_t bottom)
voidTGLViewer::SetPadEditor(TGLViewerEditor* ed)
voidTGLViewer::SetPerspectiveCamera(TGLViewer::ECameraType camera, Double_t fov, Double_t dolly, Double_t* center, Double_t hRotate, Double_t vRotate)
voidTGLViewer::SetResetCameraOnDoubleClick(Bool_t v)
voidTGLViewer::SetResetCamerasOnUpdate(Bool_t v)
voidTGLViewer::SetSelectedColor(const Float_t* rgba)
voidTGLViewer::SetSelectedGeom(const TGLVertex3& trans, const TGLVector3& scale)
voidTGLViewer::SetSmartRefresh(Bool_t smart_ref)
virtual voidTObject::SetUniqueID(UInt_t uid)
voidShow()
virtual voidShowMembers(TMemberInspector& insp, char* parent)
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
voidTGLViewer::ToggleLight(TGLViewer::ELight light)
voidTGLViewer::UpdateScene()
virtual voidTObject::UseCurrentStyle()
static TVirtualViewer3D*TVirtualViewer3D::Viewer3D(TVirtualPad* pad = 0, Option_t* type = "")
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = "0", Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = "0", Int_t option = 0, Int_t bufsize = 0) const
protected:
TGLLogicalShape*TGLViewer::AttemptDirectRenderer(TObject* id)
RootCsg::TBaseMesh*TGLViewer::BuildComposite()
virtual voidTGLViewer::ClipChanged()
TGLLogicalShape*TGLViewer::CreateNewLogical(const TBuffer3D& buffer) const
TGLPhysicalShape*TGLViewer::CreateNewPhysical(UInt_t physicalID, const TBuffer3D& buffer, const TGLLogicalShape& logical) const
TGLCamera&TGLViewer::CurrentCamera() const
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
TClass*TGLViewer::FindDirectRendererClass(TClass* cls)
voidTGLViewer::InitGL()
voidTGLViewer::MakeCurrent() const
voidTObject::MakeZombie()
voidTGLViewer::PostDraw()
virtual voidPostSceneBuildSetup(Bool_t resetCameras)
voidTGLViewer::PreDraw()
Bool_tTGLViewer::RebuildScene()
virtual voidSelectionChanged()
voidTGLViewer::SetupCameras(Bool_t reset)
voidTGLViewer::SetupLights()
voidTGLViewer::SetViewport(Int_t x, Int_t y, UInt_t width, UInt_t height)
voidTGLViewer::SwapBuffers() const
Int_tTGLViewer::ValidateObjectBuffer(const TBuffer3D& buffer, Bool_t includeRaw) const
private:
TGLSAViewer(const TGLSAViewer&)
voidCreateFrames()
voidCreateMenus()
TGLSAViewer&operator=(const TGLSAViewer&)

Data Members

public:
enum EGLSACommands { kGLHelpAbout
kGLHelpViewer
kGLXOY
kGLXOZ
kGLZOY
kGLPerspYOZ
kGLPerspXOZ
kGLPerspXOY
kGLSaveEPS
kGLSavePDF
kGLSavePNG
kGLSaveGIF
kGLSaveJPG
kGLSaveAS
kGLCloseViewer
kGLQuitROOT
};
enum TGLViewer::ECameraType { kCameraPerspXOZ
kCameraPerspYOZ
kCameraPerspXOY
kCameraOrthoXOY
kCameraOrthoXOZ
kCameraOrthoZOY
};
enum TGLViewer::ELight { kLightFront
kLightTop
kLightBottom
kLightLeft
kLightRight
kLightMask
};
enum TGLViewer::EAxesType { kAxesNone
kAxesEdge
kAxesOrigin
};
enum TGLViewer::ECameraAction { kCameraNone
kCameraRotate
kCameraTruck
kCameraDolly
};
enum TObject::EStatusBits { kCanDelete
kMustCleanup
kObjInCanvas
kIsReferenced
kHasUUID
kCannotPick
kNoContextMenu
kInvalidObject
};
enum TObject::[unnamed] { kIsOnHeap
kNotDeleted
kZombie
kBitMask
kSingleKey
kOverwrite
kWriteDelete
};
protected:
TVirtualPad*TGLViewer::fPad! external pad - remove replace with signal
TContextMenu*TGLViewer::fContextMenu!
TGLPerspectiveCameraTGLViewer::fPerspectiveCameraXOZ!
TGLPerspectiveCameraTGLViewer::fPerspectiveCameraYOZ!
TGLPerspectiveCameraTGLViewer::fPerspectiveCameraXOY!
TGLOrthoCameraTGLViewer::fOrthoXOYCamera!
TGLOrthoCameraTGLViewer::fOrthoXOZCamera!
TGLOrthoCameraTGLViewer::fOrthoZOYCamera!
TGLCamera*TGLViewer::fCurrentCamera!
Bool_tTGLViewer::fInternalRebuild! scene rebuild triggered internally/externally?
Bool_tTGLViewer::fPostSceneBuildSetup! setup viewer after (re)build complete?
Bool_tTGLViewer::fAcceptedAllPhysicals! did we take all physicals offered in AddObject()
Bool_tTGLViewer::fForceAcceptAll! force taking of all logicals/physicals in AddObject()
Bool_tTGLViewer::fInternalPIDs! using internal physical IDs
UInt_tTGLViewer::fNextInternalPID! next internal physical ID (from 1 - 0 reserved)
TGLFaceSet*TGLViewer::fComposite! Paritally created composite
UInt_tTGLViewer::fCSLevel
vector<CSPart_t>TGLViewer::fCSTokens
TGLViewer::ECameraActionTGLViewer::fAction
TPointTGLViewer::fLastPos
UInt_tTGLViewer::fActiveButtonID
TGLDrawFlagsTGLViewer::fDrawFlags! next draw flags - passed to scene
TGLRedrawTimer*TGLViewer::fRedrawTimer!
TGLSceneTGLViewer::fScene! the GL scene - owned by viewer at present
TGLRectTGLViewer::fViewport! viewport - drawn area
Color_tTGLViewer::fClearColor! clear-color
UInt_tTGLViewer::fLightState! light states (on/off) mask
TGLViewer::EAxesTypeTGLViewer::fAxesType! axes type
Bool_tTGLViewer::fReferenceOn! reference marker on?
TGLVertex3TGLViewer::fReferencePos! reference position
Bool_tTGLViewer::fInitGL! has GL been initialised?
Bool_tTGLViewer::fSmartRefresh! cache logicals during scene rebuilds, use TAtt3D time-stamp to determine if they are still valid
Bool_tTGLViewer::fDebugMode! debug mode (forced rebuild + draw scene/frustum/interest boxes)
UInt_tTGLViewer::fAcceptedPhysicals! number of physicals accepted in last rebuild
UInt_tTGLViewer::fRejectedPhysicals! number of physicals rejected in last rebuild
Bool_tTGLViewer::fIsPrinting
TGLWindow*TGLViewer::fGLWindow! remove - replace with TGLManager
Int_tTGLViewer::fGLDevice!for embedded gl viewer
TGLViewerEditor*TGLViewer::fPadEditor
map<TClass*,TClass*>TGLViewer::fDirectRendererMap!
Bool_tTGLViewer::fIgnoreSizesOnUpdateignore sizes of bounding-boxes on update
Bool_tTGLViewer::fResetCamerasOnUpdatereposition camera on each update
Bool_tTGLViewer::fResetCamerasOnNextUpdatereposition camera on next update
Bool_tTGLViewer::fResetCameraOnDoubleClickreposition camera on double-click
private:
TGLSAFrame*fFrame
TGPopupMenu*fFileMenu
TGPopupMenu*fFileSaveMenu
TGPopupMenu*fCameraMenu
TGPopupMenu*fHelpMenu
TGLRenderArea*fGLArea
TGCompositeFrame*fLeftVerticalFrame
TGedEditor*fGedEditor
TGLPShapeObj*fPShapeWrap
TStringfDirName
Int_tfTypeIdx
Bool_tfOverwrite
static const Int_tfgInitX
static const Int_tfgInitY
static const Int_tfgInitW
static const Int_tfgInitH
static const char*fgHelpText1
static const char*fgHelpText2

Class Description

                                                                      
 TGLSAViewer                                                          
                                                                      
 The top level standalone viewer object - created via plugin manager. 

TGLSAViewer(TVirtualPad * pad)
 Construct a standalone viewer, bound to supplied 'pad'.
 First create gVirtualGL/kernel - to be replaced with TGLManager.
TGLSAViewer(TGFrame * parent, TVirtualPad * pad)
 Construct an embedded standalone viewer, bound to supplied 'pad'.

 Modified version of the previous constructor for embedding the
 viewer into another frame (parent).
~TGLSAViewer()
 Destroy standalone viewer object.
void RefreshPadEditor(TObject* changed)
 Refresh pad editor.
void CreateMenus()
File/Camera/Help menus.
void CreateFrames()
 Internal frames creation.
void Show()
 Show the viewer
void Close()
 Close the viewer - destructed.
Bool_t ProcessFrameMessage(Long_t msg, Long_t parm1, Long_t)
 Process GUI message capture by the main GUI frame (TGLSAFrame).
void SelectionChanged()
 Update GUI components for embedded viewer selection change.
void PostSceneBuildSetup(Bool_t resetCameras)
 Do setup work required after a scene build has completed.
 Synconise the viewer GUI with new clips, guides etc.
void SavePicture(const TString &fileName)
 Save the current GL structure in various formats (eps,pdf, gif, jpg, png).
TGLSAViewer(const TGLSAViewer &)
 non-copyable class
const char* GetName()
{ return "GLViewer"; }
TGLSAFrame* GetFrame()
{ return fFrame; }
TGCompositeFrame* GetLeftVerticalFrame()
{ return fLeftVerticalFrame; }
TGedEditor* GetGedEditor()
{ return fGedEditor; }

Author: Timur Pocheptsov / Richard Maunder
Last update: root/gl:$Name: $:$Id: TGLSAViewer.cxx,v 1.28 2006/11/22 12:31:55 couet Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *


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