Random number generator class based on M.
virtual ~TRandom3()
*-*-*-*-*-*-*-*-*-*-*default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ================== ...
virtual UInt_t GetSeed() const
#define ClassDef(name, id)
This is the base class for the ROOT Random number generators.
R__EXTERN TRandom * gRandom
virtual Double_t Rndm(Int_t i=0)
Machine independent random number generator.
virtual void SetSeed(UInt_t seed=0)
Set the random generator sequence if seed is 0 (default value) a TUUID is generated and used to fill ...
virtual void RndmArray(Int_t n, Float_t *array)
Return an array of n random numbers uniformly distributed in ]0,1].
TRandom3(UInt_t seed=4357)