118   fText->
Connect(
"TextChanged(const char *)",
"TTextEditor",
this,
"DoText(const char *)");
 
  119   fXpos->
Connect(
"ValueSet(Long_t)", 
"TTextEditor", 
this, 
"DoXpos()");
 
  120   fYpos->
Connect(
"ValueSet(Long_t)", 
"TTextEditor", 
this, 
"DoYpos()");
 
  121   fAngle->
Connect(
"ValueSet(Long_t)", 
"TTextEditor", 
this, 
"DoAngle()");
 
  122   fSize->
Connect(
"ValueSet(Long_t)", 
"TTextEditor", 
this, 
"DoSize()");
 
 
ULong_t Pixel_t
Pixel value.
 
winID h TVirtualViewer3D TVirtualGLPainter p
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
 
Option_t Option_t TPoint TPoint const char text
 
virtual Float_t GetTextSize() const
Return the text size.
 
virtual void SetTextAngle(Float_t tangle=0)
Set the text angle.
 
virtual Float_t GetTextAngle() const
Return the text angle.
 
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
 
The base class for composite widgets (menu bars, list boxes, etc.).
 
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=nullptr)
Add frame to the composite frame using the specified layout hints.
 
TGCompositeFrame(const TGCompositeFrame &)=delete
 
void Resize(UInt_t w=0, UInt_t h=0) override
Resize the frame.
 
virtual UInt_t GetDefaultHeight() const
 
This class handles GUI labels.
 
This class describes layout hints used by the layout classes.
 
TGNumberEntry is a number entry input widget with up/down buttons.
 
virtual Double_t GetNumber() const
 
virtual void SetNumber(Double_t val, Bool_t emit=kTRUE)
 
A text buffer is used in several widgets, like TGTextEntry, TGFileDialog, etc.
 
A TGTextEntry is a one line text input widget.
 
virtual void SetToolTipText(const char *text, Long_t delayms=500)
Set tool tip text associated with this text entry.
 
virtual void SetText(const char *text, Bool_t emit=kTRUE)
Sets text entry to text, clears the selection and moves the cursor to the end of the line.
 
ROOT GUI Window base class.
 
Base frame for implementing GUI - a service class.
 
Bool_t fInit
init flag for setting signals/slots
 
virtual void MakeTitle(const char *title)
Create attribute frame title.
 
virtual void Update()
Update the current pad when an attribute is changed via GUI.
 
Bool_t fAvoidSignal
flag for executing slots
 
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
 
const char * GetTitle() const override
Returns title of object.
 
Mother of all ROOT objects.
 
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.
 
void SetModel(TObject *) override
Set model.
 
void DoSize()
Slot for setting the text Size.
 
~TTextEditor() override
TTextEditor destructor.
 
void DoText(const char *)
Slot for setting the text string.
 
TGNumberEntry * fYpos
Text's Y position.
 
TGNumberEntry * fXpos
Text's X position.
 
TGNumberEntry * fAngle
Text's angle.
 
void DoAngle()
Slot for setting the text Angle.
 
void ConnectSignals2Slots()
Connect signals to slots.
 
void DoYpos()
Slot for setting the text Y position.
 
TTextEditor(const TGWindow *p=nullptr, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
TTextEditor constructor.
 
TGNumberEntry * fSize
Text's angle.
 
void DoXpos()
Slot for setting the text X position.
 
Base class for several text objects.
 
virtual void SetY(Double_t y)
 
virtual void SetX(Double_t x)