171   if (cx >= 0 && cx < fCols && cy >= 0 && cy < 
fRows) {
 
  198   if (cx >= 0 && cx < fCols && cy >= 0 && cy < 
fRows) {
 
  224      gVirtualX->LookupString(event, input, 
sizeof(input), keysym);
 
  235            if (cx < 
fCols - 1) ++cx;
 
  243            if (cy < 
fRows - 1) ++cy;
 
  259      if (cx != 
fCx || cy != 
fCy) {
 
  333   for (i = 0; i < 
fRows; ++i) {
 
  335      for (j = 0; j < 
fCols; ++j) {
 
  369   if (
fCx >= 0 && 
fCy >= 0) {
 
  531   for (i = 0; i < 64; ++i) {
 
  532      Int_t cc[4] = { 0, 21845, 43691, 65535 };
 
  534      color.
fRed   = cc[i & 0x3];
 
  535      color.
fGreen = cc[(i >> 2) & 0x3];
 
  536      color.
fBlue  = cc[(i >> 4) & 0x3];
 
  552   for (i = 0; i < 27; ++i) {
 
  553      Int_t cc[3] = { 0, 32768, 65535 };
 
  555      color.
fRed   = cc[i % 3];
 
  556      color.
fGreen = cc[(i / 3) % 3];
 
  557      color.
fBlue  = cc[(i / 9) % 3];
 
  573   for (i = 0; i < 8; ++i) {
 
  575      color.
fRed   = (i & 1) * 65535;
 
  576      color.
fGreen = ((i >> 1) & 1) * 65535;
 
  577      color.
fBlue  = ((i >> 2) & 1) * 65535;
 
  595   for (i = 0; i < 8; ++i) {
 
  597      color.
fRed   = (i & 1) * 65535;
 
  598      color.
fGreen = ((i >> 1) & 1) * 65535;
 
  599      color.
fBlue  = ((i >> 2) & 1) * 65535;
 
  629   const Int_t kWidth = 20;
 
  632   struct { 
Int_t r, 
g, 
b; } ed[kWidth], ef;
 
  641   for (
x = 0; 
x < iw; ++
x) {
 
  642      ed[
x].r = ed[
x].g = ed[
x].b = 0;
 
  647   for (
y = 0; 
y < ih; ++
y) {
 
  651         for (
x = 0; 
x < iw; ++
x) {
 
  655            s = (ih - 
y) * 255 / ih;
 
  664      } 
else if (which == 
kIMG_L) {
 
  669         Int_t ll = (ih - 
y) * 255 / ih;
 
  673         for (
x = 0; 
x < iw; ++
x) {
 
  685      ef.r = ef.g = ef.b = 0;        
 
  687      for (
x = 0; 
x < iw; ++
x) {
 
  692         if (
v < 0) 
v = 0; 
else if (
v > 255) 
v = 255;
 
  696         if (
v < 0) 
v = 0; 
else if (
v > 255) 
v = 255;
 
  700         if (
v < 0) 
v = 0; 
else if (
v > 255) 
v = 255;
 
  705      for (
x = 0; 
x < iw; ++
x) {
 
  710         if (
v < 0) 
v = 0; 
else if (
v > 255) 
v = 255;
 
  713         v = 
line[
x].fGreen + ef.g;
 
  714         if (
v < 0) 
v = 0; 
else if (
v > 255) 
v = 255;
 
  718         if (
v < 0) 
v = 0; 
else if (
v > 255) 
v = 255;
 
  723         sdist = 255L * 255L * 255L;
 
  730            dist = dr * dr + dg * dg + db * db;
 
  740      e[0] = (7 * v) >> 4; \ 
  742      e[2] = (5 * v) >> 4; \ 
  749         if (
x < iw-1) ed[
x+1].r = 
e[1];
 
  750         if (
x == 0) ed[
x].r = 
e[2]; 
else ed[
x].r += 
e[2];
 
  751         if (
x > 0) ed[
x-1].r += 
e[3];
 
  757         if (
x < iw-1) ed[
x+1].g = 
e[1];
 
  758         if (
x == 0) ed[
x].g = 
e[2]; 
else ed[
x].g += 
e[2];
 
  759         if (
x > 0) ed[
x-1].g += 
e[3];
 
  765         if (
x < iw-1) ed[
x+1].b = 
e[1];
 
  766         if (
x == 0) ed[
x].b = 
e[2]; 
else ed[
x].b += 
e[2];
 
  767         if (
x > 0) ed[
x-1].b += 
e[3];
 
  789      for (
Int_t y = 0; 
y < height; ++
y) {
 
  795            s = (height - 
y) * 255 / height;
 
  827      for (
Int_t y = 0; 
y < height; ++
y) {
 
  832         l = (height - 
y) * 255 / height;
 
  888   l = 
Int_t((lheight - 
fCz) * 255 / lheight);
 
  889   s = 
Int_t((sheight - 
fCy) * 255 / sheight);
 
 1001      x = 
fCx - 9; w = 19;
 
 1002      y = 
fCy - 9; 
h = 19;
 
 1004      if (
x < 0) { w += 
x; 
x = 0; }
 
 1005      if (
y < 0) { 
h += 
y; 
y = 0; }
 
 1008      if (
y + 
h > height) 
h = height - 
y;
 
 1051   const Int_t kC_X = 175;  
 
 1052   const Int_t kC_Y = 180;  
 
 1157   wcan->
Connect(
"ProcessedEvent(Int_t,Int_t,Int_t,TObject*)",
"TGColorDialog",
this,
 
 1158                 "SetColorInfo(Int_t,Int_t,Int_t,TObject*)");
 
 1180   for (i = 0; i < 48; ++i)
 
 1231   if (
gUcolor[0] == 0xff000000) {
 
 1232      for (i = 0; i < 24; i++)
 
 1344   Emit(
"ColorSelected(Pixel_t)", color);
 
 1352   Emit(
"AlphaColorSelected(ULong_t)", color);
 
 1361   for (
Int_t i = 0; i < 24; ++i)
 
 1392      alpha = color->GetAlpha();
 
const Mask_t kFocusChangeMask
 
const Mask_t kButtonPressMask
 
const Mask_t kKeyReleaseMask
 
const Mask_t kAnyModifier
 
const Mask_t kKeyPressMask
 
const Mask_t kPointerMotionMask
 
const Mask_t kLeaveWindowMask
 
const Mask_t kStructureNotifyMask
 
const Mask_t kButtonReleaseMask
 
const Mask_t kEnterWindowMask
 
include TDocParser_001 C image html pict1_TDocParser_001 png width
 
static ULong_t gUcolor[24]
 
char * Form(const char *fmt,...)
 
void DeleteCanvasPainter()
assert on IsBatch() == false?
 
static Bool_t SupportAlpha()
Static function returning "true" if transparency is supported.
 
virtual void Update()
Update canvas pad buffers.
 
Draw the ROOT Color Wheel.
 
virtual void Draw(Option_t *option="")
Paint the color wheel.
 
virtual void SetCanvas(TCanvas *can)
 
virtual Int_t GetColor(Int_t px, Int_t py) const
Return the color number pointed by the mouse.
 
The color creation and management class.
 
static void HLS2RGB(Float_t h, Float_t l, Float_t s, Float_t &r, Float_t &g, Float_t &b)
Static method to compute RGB from HLS.
 
static ULong_t RGB2Pixel(Int_t r, Int_t g, Int_t b)
Convert r,g,b to graphics system dependent pixel value.
 
static ULong_t Number2Pixel(Int_t ci)
Static method that given a color index number, returns the corresponding pixel value.
 
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
 
static void Pixel2RGB(ULong_t pixel, Int_t &r, Int_t &g, Int_t &b)
Convert machine dependent pixel value (obtained via RGB2Pixel or via Number2Pixel() or via TColor::Ge...
 
ULong_t GetPixel() const
Return pixel value corresponding to this color.
 
virtual void SetAlpha(Float_t a)
 
static void RGB2HLS(Float_t r, Float_t g, Float_t b, Float_t &h, Float_t &l, Float_t &s)
Static method to compute HLS from RGB.
 
Bool_t IsEditable() const
 
const TGWindow * GetRoot() const
Returns current root (i.e.
 
void WaitForUnmap(TGWindow *w)
Wait for window to be unmapped.
 
const TGResourcePool * GetResourcePool() const
 
TGColorPalette * fPalette
 
virtual void SetCurrentColor(Pixel_t col)
Change current color.
 
void DoPreview()
Slot method called when Preview button is clicked.
 
virtual void CloseWindow()
Called when window is closed via window manager.
 
TColorWheel * fColorWheel
 
TGColorDialog(const TGColorDialog &)
 
void SetColorInfo(Int_t event, Int_t px, Int_t py, TObject *selected)
Set the color info in RGB and HLS parts.
 
TRootEmbeddedCanvas * fEcanvas
 
TGColorPalette * fCpalette
 
virtual void ColorSelected(Pixel_t)
Emit signal about selected color.
 
virtual Bool_t ProcessMessage(Long_t msg, Long_t parm1, Long_t parm2)
Process messages for the color selection dialog.
 
void UpdateRGBentries(Pixel_t *c)
Update RGB text entries with RGB values of color c.
 
void UpdateHLSentries(Pixel_t *c)
Update HLS text entries with HLS values of color c.
 
virtual ~TGColorDialog()
TGColorDialog destructor.
 
void UpdateAlpha(Pixel_t *c)
Upadate Opacity text entry with alpha value of color c.
 
virtual void AlphaColorSelected(ULong_t)
Emit signal about selected alpha and color.
 
virtual Bool_t HandleKey(Event_t *event)
Handle keyboard events in color palette.
 
void SetCellSize(Int_t w=20, Int_t h=17)
Set color cell size.
 
TGColorPalette(const TGColorPalette &)
 
virtual ~TGColorPalette()
Destructor.
 
virtual Bool_t HandleButton(Event_t *event)
Handle button events in color palette.
 
void SetColors(Pixel_t colors[])
Set color entries in color samples.
 
virtual void DoRedraw()
Redraw color palette.
 
Pixel_t GetColorByIndex(Int_t ix) const
 
virtual void LostFocus()
Remove keyboard input.
 
Pixel_t GetCurrentColor() const
Return currently selected color value.
 
void SetCurrentCellColor(Pixel_t color)
Set current cell color.
 
void DrawFocusHilite(Int_t onoff)
Draw a highlight rectangle around cell obtaining focus.
 
virtual void GotFocus()
Add keyboard input.
 
void SetColor(Int_t ix, Pixel_t color)
Set color at index ix of color entries.
 
virtual Bool_t HandleMotion(Event_t *event)
Handle mouse motion events in color palette.
 
virtual void ColorSelected(Pixel_t col=0)
 
void SetLcursor(Int_t z)
Set lightness slider cursor position.
 
void UpdateCurrentColor()
Assign the current cursor position as currently selected color.
 
virtual Bool_t HandleMotion(Event_t *event)
Handle mouse motion events in color pick widget.
 
virtual ~TGColorPick()
TGColorPick destructor.
 
void CreateImages()
Create colormap and color slider images.
 
void SetColor(Pixel_t color)
Position the slider cursor on right color position.
 
virtual void ColorSelected(Pixel_t col=0)
 
void SetSliderColor()
Set slider colors.
 
void AllocColors()
Try to allocate first a palette of 64 colors.
 
Rectangle_t fColormapRect
 
TGColorPick(const TGWindow *p=0, Int_t w=1, Int_t h=1, Int_t id=-1)
TGColorPick constructor.
 
void FreeColors()
Free allocated colors.
 
Pixel_t GetCurrentColor() const
 
void DrawHScursor(Int_t onoff)
Draw hue / saturation cursor.
 
virtual Bool_t HandleButton(Event_t *event)
Handle mouse button events in color pick widget.
 
void CreateDitheredImage(Pixmap_t image, Int_t which)
Create a dithered version of the color map and lightness images for display modes with reduced number...
 
void DrawLcursor(Int_t onoff)
Draw lightness slider cursor.
 
virtual void DoRedraw()
Redraw the color pick widget.
 
void InitImages()
Initialize color palette and slider images.
 
void SetHScursor(Int_t x, Int_t y)
Set hue / saturation cursor position.
 
virtual void SetLayoutManager(TGLayoutManager *l)
Set the layout manager for the composite frame.
 
TGCompositeFrame(const TGCompositeFrame &)
 
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints.
 
virtual void Cleanup()
Cleanup and delete all objects contained in this composite frame.
 
virtual void SetCleanup(Int_t mode=kLocalCleanup)
Turn on automatic cleanup of child frames in dtor.
 
virtual TGDimension GetDefaultSize() const
std::cout << fWidth << "x" << fHeight << std::endl;
 
virtual void MapSubwindows()
Map all sub windows that are part of the composite frame.
 
virtual UInt_t GetDefaultHeight() const
 
virtual void SetEditDisabled(UInt_t on=1)
Set edit disable flag for this frame and subframes.
 
void AddInput(UInt_t emask)
Add events specified in the emask to the events the frame should handle.
 
void RemoveInput(UInt_t emask)
Remove events specified in emask from the events the frame should handle.
 
virtual UInt_t GetDefaultWidth() const
 
virtual UInt_t GetDefaultHeight() const
 
virtual void DrawBorder()
Draw frame border.
 
virtual void Draw3dRectangle(UInt_t type, Int_t x, Int_t y, UInt_t w, UInt_t h)
Draw 3D rectangle on the frame border.
 
virtual void SetBackgroundColor(Pixel_t back)
Set background color (override from TGWindow base class).
 
virtual void SendMessage(const TGWindow *w, Long_t msg, Long_t parm1, Long_t parm2)
Send message (i.e.
 
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
 
virtual void DeleteWindow()
Delete window.
 
static const TGGC & GetShadowGC()
Get shadow color graphics context.
 
virtual void Resize(UInt_t w=0, UInt_t h=0)
Resize the frame.
 
virtual Pixel_t GetBackground() const
 
static const TGGC & GetBckgndGC()
Get background color graphics context.
 
virtual void UnmapWindow()
 
void SetForeground(Pixel_t v)
Set foreground color.
 
void SetTextJustify(Int_t tmode)
Set text justification.
 
virtual void SetText(TGString *newText)
Set new text in label.
 
void SetClassHints(const char *className, const char *resourceName)
Set the windows class and resource name.
 
void SetIconName(const char *name)
Set window icon name. This is typically done via the window manager.
 
void SetWMSize(UInt_t w, UInt_t h)
Give the window manager a window size hint.
 
void SetMWMHints(UInt_t value, UInt_t funcs, UInt_t input)
Set decoration style for MWM-compatible wm (mwm, ncdwm, fvwm?).
 
void SetWMSizeHints(UInt_t wmin, UInt_t hmin, UInt_t wmax, UInt_t hmax, UInt_t winc, UInt_t hinc)
Give the window manager minimum and maximum size hints.
 
void SetWindowName(const char *name=0)
Set window name. This is typically done via the window manager.
 
const TGGC * GetFrameGC() const
 
virtual TGCompositeFrame * AddTab(TGString *text)
Add a tab to the tab widget.
 
void AddText(Int_t pos, const char *text)
 
const char * GetString() const
 
void SetEnabled(Bool_t flag=kTRUE)
 
const TGWindow * GetMain() const
 
virtual void CenterOnParent(Bool_t croot=kTRUE, EPlacement pos=kCenter)
Position transient frame centered relative to the parent frame.
 
virtual const char * GetName() const
Returns name of object.
 
Mother of all ROOT objects.
 
R__ALWAYS_INLINE Bool_t IsZombie() const
 
void SetBit(UInt_t f, Bool_t set)
Set or unset the user status bits as specified in f.
 
virtual Bool_t InheritsFrom(const char *classname) const
Returns kTRUE if object inherits from class "classname".
 
@ kNoContextMenu
if object does not want context menu
 
void Emit(const char *signal, const T &arg)
Activate signal with single parameter.
 
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.
 
Bool_t Disconnect(const char *signal=0, void *receiver=0, const char *slot=0)
Disconnects signal of this object from slot of receiver.
 
TCanvas * GetCanvas() const
 
int main(int argc, char **argv)
 
double dist(Rotation3D const &r1, Rotation3D const &r2)
 
static constexpr double s
 
Short_t Max(Short_t a, Short_t b)
 
Short_t Min(Short_t a, Short_t b)