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accents.C
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2{
3 TCanvas *S = new TCanvas("script","accents",400,250);
4
5 TLatex Tl;
6 Tl.SetTextSize(0.09);
7 Tl.SetTextAlign(12);
8 TLatex Tt;
9 Tt.SetTextSize(0.09);
10 Tt.SetTextFont(82);
11 Tt.SetTextAlign(12);
12
13 // Draw First Column
14 float y, x1, x2;
15 float step = 0.25;
16 y = 0.85; x1 = 0.02; x2 = x1+0.3;
17
18 Tt.DrawText(x1, y, "#hat") ; Tl.DrawLatex(x2, y, "#hat{a}");
19 y -= step ; Tt.DrawText(x1, y, "#check") ; Tl.DrawLatex(x2, y, "#check{a}");
20 y -= step ; Tt.DrawText(x1, y, "#acute") ; Tl.DrawLatex(x2, y, "#acute{a}");
21 y -= step ; Tt.DrawText(x1, y, "#grave") ; Tl.DrawLatex(x2, y, "#grave{a}");
22
23
24 // Draw Second Column
25 y = 0.85; x1 = 0.52; x2 = x1+0.3;
26 Tt.DrawText(x1, y, "#dot") ; Tl.DrawLatex(x2, y, "#dot{a}");
27 y -= step ; Tt.DrawText(x1, y, "#ddot") ; Tl.DrawLatex(x2, y, "#ddot{a}");
28 y -= step ; Tt.DrawText(x1, y, "#tilde") ; Tl.DrawLatex(x2, y, "#tilde{a} ");
29
30 return S;
31}
static const double x2[5]
static const double x1[5]
TCanvas * accents()
Definition: accents.C:1
virtual void SetTextAlign(Short_t align=11)
Set the text alignment.
Definition: TAttText.h:41
virtual void SetTextFont(Font_t tfont=62)
Set the text font.
Definition: TAttText.h:45
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
Definition: TAttText.h:46
The Canvas class.
Definition: TCanvas.h:27
To draw Mathematical Formula.
Definition: TLatex.h:18
TLatex * DrawLatex(Double_t x, Double_t y, const char *text)
Make a copy of this object with the new parameters And copy object attributes.
Definition: TLatex.cxx:1926
virtual TText * DrawText(Double_t x, Double_t y, const char *text)
Draw this text with new coordinates.
Definition: TText.cxx:175
Double_t y[n]
Definition: legend1.C:17
RooArgSet S(const RooAbsArg &v1)