library: libRGL #include "TGLAxisPainter.h" |
TGL2DAxisPainter
class description - header file - source file - inheritance tree (.pdf)
public:
TGL2DAxisPainter(TH1* hist)
TGL2DAxisPainter(const TGL2DAxisPainter&)
~TGL2DAxisPainter()
static TClass* Class()
virtual TClass* IsA() const
virtual void Paint(Int_t context)
void SetPlotFrame(TGLPlotFrame* frame)
virtual void SetRanges(const TGLAxisPainter::Range_t& xRange, const TGLAxisPainter::Range_t& yRange, const TGLAxisPainter::Range_t& zRange)
virtual void SetZLevels(vector<Double_t>& zLevels)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
pair<double,double> fRangeX
pair<double,double> fRangeY
pair<double,double> fRangeZ
TGLPlotFrame* fPlotFrame
TAxis* fAxisX
TAxis* fAxisY
TAxis* fAxisZ
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void SetRanges(const Range_t &xRange, const Range_t &yRange, const Range_t &zRange)
Set range.
void SetZLevels(std::vector<Double_t> &zLevels)
Define levels for grid.
copy vals, because Optimize can chnage them.
void Paint(Int_t glContext)
Using front point, find, where to draw axes and which labels to use for them
Author: Timur Pocheptsov 14/06/2006
Last update: root/gl:$Name: $:$Id: TGLAxisPainter.cxx,v 1.2 2006/06/14 08:33:23 couet Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
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