library: libRGL #include "TGLCylinder.h" |
TGLCylinder
class description - header file - source file - inheritance tree (.pdf)
protected:
virtual void DirectDraw(const TGLDrawFlags& flags) const
public:
TGLCylinder(const TBuffer3DTube& buffer)
TGLCylinder(const TGLCylinder&)
~TGLCylinder()
static TClass* Class()
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
virtual TGLDrawable::ELODAxes SupportedLODAxes() const
private:
Double_t fR1
Double_t fR2
Double_t fR3
Double_t fR4
Double_t fDz
Double_t fPhi1
Double_t fPhi2
TGLVector3 fLowPlaneNorm
TGLVector3 fHighPlaneNorm
Bool_t fSegMesh
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TGLCylinder(const TBuffer3DTube &buffer)
Copy out relevant parts of buffer - we create and delete mesh
parts on demand in DirectDraw() and they are DL cached
ELODAxes SupportedLODAxes()
Cylinders support LOD (tesselation quality) adjustment along
X/Y axes (round the cylinder radius), but not along length (Z)
Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name: $:$Id: TGLCylinder.cxx,v 1.2 2006/05/31 07:48:56 brun Exp $
Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
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