library: libRGL #include "TGLUtil.h" |
TGLRect
class description - header file - source file - inheritance tree (.pdf)
public:
TGLRect()
TGLRect(Int_t x, Int_t y, UInt_t width, UInt_t height)
TGLRect(const TGLRect&)
virtual ~TGLRect()
Double_t Aspect() const
Int_t Bottom() const
Int_t CenterX() const
Int_t CenterY() const
static TClass* Class()
UInt_t Diagonal() const
void Expand(Int_t x, Int_t y)
UInt_t Height() const
UInt_t& Height()
virtual TClass* IsA() const
Int_t Left() const
UInt_t Longest() const
void Offset(Int_t dX, Int_t dY)
TGLRect& operator=(const TGLRect&)
EOverlap Overlap(const TGLRect& other) const
Int_t Right() const
void Set(Int_t x, Int_t y, UInt_t width, UInt_t height)
void SetCorner(Int_t x, Int_t y)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Int_t Top() const
UInt_t Width() const
UInt_t& Width()
Int_t X() const
Int_t& X()
Int_t Y() const
Int_t& Y()
private:
Int_t fX
Int_t fY ! Corner
UInt_t fWidth
UInt_t fHeight ! Positive width/height
TGLVertex3
3 component (x/y/z) vertex class
This is part of collection of simple utility classes for GL only in
TGLUtil.h/cxx. These provide const and non-const accessors Arr() &
CArr() to a GL compatible internal field - so can be used directly
with OpenGL C API calls - which TVector3 etc cannot (easily).
They are not intended to be fully featured just provide minimum
required.
TGLRect()
Construct empty rect object, corner (0,0), width/height 0
EOverlap Overlap(const TGLRect & other)
Return overlap result (kInside, kOutside, kPartial) of this
rect with 'other'
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Author: Richard Maunder 25/05/2005
Last update: root/gl:$Name: $:$Id: TGLUtil.cxx,v 1.27 2006/06/13 15:43:39 couet Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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