library: libRGL #include "TGLUtil.h" |
TGLUtil
class description - header file - source file - inheritance tree (.pdf)
public:
TGLUtil()
TGLUtil(const TGLUtil&)
virtual ~TGLUtil()
static void CheckError(const char* loc)
static TClass* Class()
static void DrawLine(const TGLLine3& line, TGLUtil::ELineHeadShape head, Double_t size, const Float_t* rgba)
static void DrawLine(const TGLVertex3& start, const TGLVector3& vector, TGLUtil::ELineHeadShape head, Double_t size, const Float_t* rgba)
static void DrawRing(const TGLVertex3& center, const TGLVector3& normal, Double_t radius, const Float_t* rgba)
static void DrawSphere(const TGLVertex3& position, Double_t radius, const Float_t* rgba)
virtual TClass* IsA() const
TGLUtil& operator=(const TGLUtil&)
static void SetDrawColors(const Float_t* rgba)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
static UInt_t fgDrawQuality
public:
static const TGLUtil::ELineHeadShape kLineHeadNone
static const TGLUtil::ELineHeadShape kLineHeadArrow
static const TGLUtil::ELineHeadShape kLineHeadBox
TGLVertex3
3 component (x/y/z) vertex class
This is part of collection of simple utility classes for GL only in
TGLUtil.h/cxx. These provide const and non-const accessors Arr() &
CArr() to a GL compatible internal field - so can be used directly
with OpenGL C API calls - which TVector3 etc cannot (easily).
They are not intended to be fully featured just provide minimum
required.
void CheckError(const char * loc)
Check current GL error state, outputing details via ROOT
Error method if one
void SetDrawColors(const Float_t rgba[4])
Set basic draw colors from 4 component 'rgba'
Used by other TGLUtil drawing routines
Sets basic (unlit) color - glColor
and also GL materials (see OpenGL docs) thus:
diffuse : rgba
ambient : 0.0 0.0 0.0 1.0
specular : 0.6 0.6 0.6 1.0
emission : rgba/4.0
shininess: 60.0
emission is set so objects with no lights (but lighting still enabled)
are partially visible
void DrawLine(const TGLLine3 & line, ELineHeadShape head, Double_t size, const Float_t rgba[4])
Draw thick line (tube) defined by 'line', with head at end shape
'head' - box/arrow/none, (head) size 'size', color 'rgba'
void DrawLine(const TGLVertex3 & start, const TGLVector3 & vector, ELineHeadShape head, Double_t size, const Float_t rgba[4])
Draw thick line (tube) running from 'start', length 'vector',
with head at end of shape 'head' - box/arrow/none,
(head) size 'size', color 'rgba'
void DrawRing(const TGLVertex3 & center, const TGLVector3 & normal, Double_t radius, const Float_t rgba[4])
Draw ring, centered on 'center', lying on plane defined by 'center' & 'normal'
of outer radius 'radius', color 'rgba'
Author: Richard Maunder 25/05/2005
Last update: root/gl:$Name: $:$Id: TGLUtil.cxx,v 1.27 2006/06/13 15:43:39 couet Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
ROOT page - Class index - Class Hierarchy - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.