library: libGeomBuilder
#include "TGeoMatrixEditor.h"

TGeoTranslationEditor


class description - header file - source file - inheritance tree (.pdf)

class TGeoTranslationEditor : public TGedFrame

Inheritance Chart:
TObject
<-
TGObject
<-
TGWindow
TQObject
<-
TGFrame
<-
TGCompositeFrame
TGWidget
<-
TGedFrame
<-
TGeoTranslationEditor

    protected:
virtual void ConnectSignals2Slots() public:
TGeoTranslationEditor(const TGWindow* p, Int_t id, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground()) TGeoTranslationEditor(const TGeoTranslationEditor&) virtual ~TGeoTranslationEditor() static TClass* Class() void DoApply() void DoCancel() void DoDx() void DoDy() void DoDz() void DoModified() void DoName() Bool_t DoParameters() void DoUndo() virtual TClass* IsA() const virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
Double_t fDxi Initial dx Double_t fDyi Initial dy Double_t fDzi Initial dz TString fNamei Initial name TGeoTranslation* fTranslation Translation object Bool_t fIsModified Flag that this was modified Bool_t fIsEditable Flag that this can be changed TGTextEntry* fTransName Translation name text entry TGNumberEntry* fTransDx Number entry for box DX TGNumberEntry* fTransDy Number entry for box DY TGNumberEntry* fTransDz Number entry for box DZ TGTextButton* fApply Apply-Button to accept changes TGTextButton* fCancel Cancel-Button TGTextButton* fUndo Undo-Button

Class Description

                                                                      
  TGeoTranslationEditor                                                      
                                                                      

TGeoTranslationEditor(const TGWindow *p, Int_t id, Int_t width, Int_t height, UInt_t options, Pixel_t back)
 Constructor for translation editor
~TGeoTranslationEditor()
 Destructor.
void ConnectSignals2Slots()
 Connect signals to slots.
void SetModel(TVirtualPad* pad, TObject* obj, Int_t)
 Connect to the new matrix.
void DoName()
 Slot for name.
Bool_t DoParameters()
 Slot for checking parameters.
void DoApply()
 Slot for applying changes.
void DoCancel()
 Slot for cancelling last modifications non-applied.
void DoModified()
 Slot for notifying changes.
void DoUndo()
 Slot for undoing last operation.
void DoDx()
 Slot for dx.
void DoDy()
 Slot for dx.
void DoDz()
 Slot for dx.
TGeoTranslationEditor(const TGWindow *p, Int_t id, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground())

Author: M.Gheata
Last update: :$Name: $:$Id: TGeoMatrixEditor.cxx,v 1.3 2006/06/23 16:00:13 brun Exp $
Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. *


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