library: libGed #include "TLineEditor.h" |
TLineEditor
class description - header file - source file - inheritance tree (.pdf)
protected:
virtual void ConnectSignals2Slots()
public:
TLineEditor(const TGWindow* p, Int_t id, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground())
TLineEditor(const TLineEditor&)
virtual ~TLineEditor()
static TClass* Class()
virtual void DoEndPoint()
virtual void DoLineHorizontal()
virtual void DoLineVertical()
virtual void DoStartPoint()
virtual TClass* IsA() const
virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
TLine* fLine line object
TGNumberEntry* fStartPointX start point x coordinate
TGNumberEntry* fStartPointY start point y coordinate
TGNumberEntry* fEndPointX end point x coordinate
TGNumberEntry* fEndPointY end point y coordinate
TGCheckButton* fVertical set the line vertical
TGCheckButton* fHorizontal set the line horizontal
TLineEditor
Implements GUI for editing line attributes: shape, size, angle. //
void DoEndPoint()
Slot connected to the line EndPoint.
Author: Ilka Antcheva 24/04/06
Last update: root/ged:$Name: $:$Id: TLineEditor.cxx,v 1.3 2006/06/23 15:19:22 antcheva Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
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