library: libGed
#include "TLineEditor.h"

TLineEditor


class description - header file - source file - inheritance tree (.pdf)

class TLineEditor : public TGedFrame

Inheritance Chart:
TObject
<-
TGObject
<-
TGWindow
TQObject
<-
TGFrame
<-
TGCompositeFrame
TGWidget
<-
TGedFrame
<-
TLineEditor

    protected:
virtual void ConnectSignals2Slots() public:
TLineEditor(const TGWindow* p, Int_t id, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground()) TLineEditor(const TLineEditor&) virtual ~TLineEditor() static TClass* Class() virtual void DoEndPoint() virtual void DoLineHorizontal() virtual void DoLineVertical() virtual void DoStartPoint() virtual TClass* IsA() const virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
TLine* fLine line object TGNumberEntry* fStartPointX start point x coordinate TGNumberEntry* fStartPointY start point y coordinate TGNumberEntry* fEndPointX end point x coordinate TGNumberEntry* fEndPointY end point y coordinate TGCheckButton* fVertical set the line vertical TGCheckButton* fHorizontal set the line horizontal

Class Description

                                                                      
  TLineEditor                                                        
                                                                      
  Implements GUI for editing line attributes: shape, size, angle.    //                                             
                                                                      

TLineEditor(const TGWindow *p, Int_t id, Int_t width, Int_t height, UInt_t options, Pixel_t back)
 Constructor of line GUI.
~TLineEditor()
 Destructor of line editor.
void ConnectSignals2Slots()
 Connect signals to slots.
void SetModel(TVirtualPad* pad, TObject* obj, Int_t)
 Pick up the used line attributes.
void DoStartPoint()
 Slot connected to the line start point.
void DoEndPoint()
 Slot connected to the line EndPoint.
void DoLineVertical()
 Slot so set the line vertical
void DoLineHorizontal()
 Slot so set the line horizontal
TLineEditor(const TGWindow *p, Int_t id, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground())

Author: Ilka Antcheva 24/04/06
Last update: root/ged:$Name: $:$Id: TLineEditor.cxx,v 1.3 2006/06/23 15:19:22 antcheva Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *


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