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TEveGedEditor.h
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1 // @(#)root/eve:$Id$
2 // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #ifndef ROOT_TEveGedEditor
13 #define ROOT_TEveGedEditor
14 
15 #include "TGedEditor.h"
16 #include "TGedFrame.h"
17 #include "TGButton.h"
18 
19 class TEveElement;
20 class TContextMenu;
21 
22 //==============================================================================
23 // TEveGedEditor
24 //==============================================================================
25 
26 class TEveGedEditor : public TGedEditor
27 {
28  TEveGedEditor(const TEveGedEditor&); // Not implemented
29  TEveGedEditor& operator=(const TEveGedEditor&); // Not implemented
30 
31 public:
32  typedef TGedFrame* (*NameFrameCreator_t)(TEveGedEditor*, const TGWindow* parent, const char* tab_name);
33 
34 protected:
35  TEveElement *fElement; // Cached eve-element pointer.
36  TObject *fObject; // Cached tobj pointer.
37 
38  virtual TGedFrame* CreateNameFrame(const TGWindow* parent, const char* tab_name);
39 
42 
44 
45 public:
46  TEveGedEditor(TCanvas* canvas=0, UInt_t width=250, UInt_t height=400);
47  virtual ~TEveGedEditor();
48 
49  virtual void CloseWindow();
50 
51  TEveElement* GetEveElement() const;
52 
53  void DisplayElement(TEveElement* re);
54  void DisplayObject(TObject* obj);
55 
56  virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event, Bool_t force=kFALSE);
57  virtual void Update(TGedFrame* gframe=0);
58 
59  // --- Statics for extra editors. ---
60 
61  static void SpawnNewEditor(TObject* obj);
62  static void ElementChanged(TEveElement* el);
63  static void ElementDeleted(TEveElement* el);
64 
65  static void DestroyEditors();
66 
67  static TContextMenu* GetContextMenu();
68 
69  ClassDef(TEveGedEditor, 0); // Specialization of TGedEditor for proper update propagation to TEveManager.
70 };
71 
72 
73 //==============================================================================
74 // TEveGedNameFrame
75 //==============================================================================
76 
78 {
79 private:
80  TEveGedNameFrame(const TEveGedNameFrame&); // Not implemented
81  TEveGedNameFrame& operator=(const TEveGedNameFrame&); // Not implemented
82 
83 protected:
84  TGTextButton *fNCButton; // Name/Class button.
85 
86 public:
87  TEveGedNameFrame(const TGWindow *p=0, Int_t width=140, Int_t height=30,
89  virtual ~TEveGedNameFrame();
90 
91  virtual void SetModel(TObject* obj);
92 
93  void SpawnEditorClone();
94 
95  ClassDef(TEveGedNameFrame, 0); // Top name-frame used in EVE.
96 };
97 
98 
99 //==============================================================================
100 // TEveGedNameTextButton
101 //==============================================================================
102 
104 {
105 private:
106  TEveGedNameTextButton(const TEveGedNameTextButton&); // Not implemented
107  TEveGedNameTextButton& operator=(const TEveGedNameTextButton&); // Not implemented
108 
110 
111 public:
113  virtual ~TEveGedNameTextButton();
114 
115  virtual Bool_t HandleButton(Event_t* event);
116 
117  ClassDef(TEveGedNameTextButton, 0); // Button for GED name-frame.
118 };
119 
120 #endif
static Int_t fgMaxExtraEditors
Definition: TEveGedEditor.h:40
void DisplayElement(TEveElement *re)
Show a TEveElement in editor.
void DisplayObject(TObject *obj)
Show a TObject in editor.
unsigned int UInt_t
Definition: CPyCppyy.h:44
static void SpawnNewEditor(TObject *obj)
Static function to create a new extra editor.
Specialization of TGedEditor for proper update propagation to TEveManager.
Definition: TEveGedEditor.h:26
Specialization of TGTextButton for EVE name frame.
TEveElement * fElement
Definition: TEveGedEditor.h:35
static void DestroyEditors()
Destroys all editors. Called from EVE termination.
TEveGedEditor(const TEveGedEditor &)
virtual ~TEveGedEditor()
Destructor.
virtual ~TEveGedNameFrame()
Destructor.
void SpawnEditorClone()
Create a new floating editor with current object.
virtual void SetModel(TVirtualPad *pad, TObject *obj, Int_t event, Bool_t force=kFALSE)
Set model object.
#define ClassDef(name, id)
Definition: Rtypes.h:322
TEveGedNameTextButton & operator=(const TEveGedNameTextButton &)
static TContextMenu * GetContextMenu()
Return context menu object shared among eve-ged-editors.
virtual void CloseWindow()
Called from window-manger close button.
TVirtualPad is an abstract base class for the Pad and Canvas classes.
Definition: TVirtualPad.h:50
A doubly linked list.
Definition: TList.h:44
virtual void SetModel(TObject *obj)
Set model object.
static void ElementChanged(TEveElement *el)
Element was changed. Update editors showing it.
virtual TGedFrame * CreateNameFrame(const TGWindow *parent, const char *tab_name)
Create name-frame for a tab.
This class provides an interface to context sensitive popup menus.
Definition: TContextMenu.h:44
TObject * fObject
Definition: TEveGedEditor.h:36
Specialization of TGedNameFrame used in EVE.
Definition: TEveGedEditor.h:77
virtual ~TEveGedNameTextButton()
Destructor.
static TContextMenu * fgContextMenu
Definition: TEveGedEditor.h:43
const Bool_t kFALSE
Definition: RtypesCore.h:90
include TDocParser_001 C image html pict1_TDocParser_001 png width
Definition: TDocParser.cxx:121
The Canvas class.
Definition: TCanvas.h:23
TGTextButton * fNCButton
Definition: TEveGedEditor.h:84
virtual void Update(TGedFrame *gframe=0)
Virtual method from TGedEditor, called on every change.
Mother of all ROOT objects.
Definition: TObject.h:37
TEveGedNameFrame & operator=(const TEveGedNameFrame &)
TEveGedNameTextButton(const TEveGedNameTextButton &)
TEveGedNameFrame * fFrame
static void ElementDeleted(TEveElement *el)
Element is being deleted. Close editors showing it.
TEveGedEditor & operator=(const TEveGedEditor &)
TEveGedNameFrame(const TEveGedNameFrame &)
TEveElement * GetEveElement() const
Return eve-element if it is the model object.
virtual Bool_t HandleButton(Event_t *event)
Handle button.
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
Definition: TEveElement.h:33
static TList * fgExtraEditors
Definition: TEveGedEditor.h:41