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Detailed Description

Multi-view (3d, rphi, rhoz) service class using EVE Window Manager.

Used together with alice_esd.C macro

#include <TEveManager.h>
#include <TEveViewer.h>
#include <TGLViewer.h>
#include <TEveScene.h>
#include <TEveBrowser.h>
#include <TEveWindow.h>
// MultiView
//
// Structure encapsulating standard views: 3D, r-phi and rho-z.
// Includes scenes and projection managers.
//
// Should be used in compiled mode.
struct MultiView {
//---------------------------------------------------------------------------
{
// Constructor --- creates required scenes, projection managers
// and GL viewers.
// Scenes
//========
fRPhiGeomScene = gEve->SpawnNewScene("RPhi Geometry", "Scene holding projected geometry for the RPhi view.");
fRhoZGeomScene = gEve->SpawnNewScene("RhoZ Geometry", "Scene holding projected geometry for the RhoZ view.");
fRPhiEventScene = gEve->SpawnNewScene("RPhi Event Data", "Scene holding projected event-data for the RPhi view.");
fRhoZEventScene = gEve->SpawnNewScene("RhoZ Event Data", "Scene holding projected event-data for the RhoZ view.");
// Projection managers
//=====================
{
a->SetMainColor(kWhite);
a->SetTitle("R-Phi");
a->SetTitleSize(0.05);
a->SetTitleFont(102);
a->SetLabelSize(0.025);
a->SetLabelFont(102);
fRPhiGeomScene->AddElement(a);
}
{
a->SetMainColor(kWhite);
a->SetTitle("Rho-Z");
a->SetTitleSize(0.05);
a->SetTitleFont(102);
a->SetLabelSize(0.025);
a->SetLabelFont(102);
fRhoZGeomScene->AddElement(a);
}
// Viewers
//=========
TEveWindowSlot *slot = nullptr;
TEveWindowPack *pack = nullptr;
pack = slot->MakePack();
pack->SetElementName("Multi View");
pack->SetHorizontal();
pack->SetShowTitleBar(kFALSE);
pack->NewSlot()->MakeCurrent();
f3DView = gEve->SpawnNewViewer("3D View", "");
f3DView->AddScene(gEve->GetGlobalScene());
f3DView->AddScene(gEve->GetEventScene());
pack = pack->NewSlot()->MakePack();
pack->SetShowTitleBar(kFALSE);
pack->NewSlot()->MakeCurrent();
fRPhiView = gEve->SpawnNewViewer("RPhi View", "");
fRPhiView->GetGLViewer()->SetCurrentCamera(TGLViewer::kCameraOrthoXOY);
pack->NewSlot()->MakeCurrent();
fRhoZView = gEve->SpawnNewViewer("RhoZ View", "");
fRhoZView->GetGLViewer()->SetCurrentCamera(TGLViewer::kCameraOrthoXOY);
}
//---------------------------------------------------------------------------
void SetDepth(Float_t d)
{
// Set current depth on all projection managers.
fRPhiMgr->SetCurrentDepth(d);
fRhoZMgr->SetCurrentDepth(d);
}
//---------------------------------------------------------------------------
void ImportGeomRPhi(TEveElement *el) { fRPhiMgr->ImportElements(el, fRPhiGeomScene); }
void ImportGeomRhoZ(TEveElement *el) { fRhoZMgr->ImportElements(el, fRhoZGeomScene); }
void ImportEventRPhi(TEveElement *el) { fRPhiMgr->ImportElements(el, fRPhiEventScene); }
void ImportEventRhoZ(TEveElement *el) { fRhoZMgr->ImportElements(el, fRhoZEventScene); }
//---------------------------------------------------------------------------
void DestroyEventRPhi() { fRPhiEventScene->DestroyElements(); }
void DestroyEventRhoZ() { fRhoZEventScene->DestroyElements(); }
};
#define d(i)
Definition RSha256.hxx:102
#define a(i)
Definition RSha256.hxx:99
float Float_t
Definition RtypesCore.h:57
constexpr Bool_t kFALSE
Definition RtypesCore.h:94
@ kWhite
Definition Rtypes.h:65
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
R__EXTERN TEveManager * gEve
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
Definition TEveElement.h:36
TEveScene * GetGlobalScene() const
TEveBrowser * GetBrowser() const
TEveViewer * SpawnNewViewer(const char *name, const char *title="", Bool_t embed=kTRUE)
Create a new GL viewer.
TGListTreeItem * AddToListTree(TEveElement *re, Bool_t open, TGListTree *lt=nullptr)
TEveScene * SpawnNewScene(const char *name, const char *title="")
Create a new scene.
TEveScene * GetEventScene() const
Axes for non-linear projections.
Manager class for steering of projections and managing projected objects.
Eve representation of TGLScene.
Definition TEveScene.h:27
Eve representation of TGLViewer.
Definition TEveViewer.h:31
Encapsulates TGPack into an eve-window.
Definition TEveWindow.h:361
Description of TEveWindowSlot.
Definition TEveWindow.h:302
static TEveWindowSlot * CreateWindowInTab(TGTab *tab, TEveWindow *eve_parent=nullptr)
Create a new tab in a given tab-widget and populate it with a default window-slot.
@ kCameraOrthoXOY
Definition TGLViewer.h:62
TGTab * GetTabRight() const
Author
Matevz Tadel

Definition in file MultiView.C.