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parallelcoordtrans.C File Reference

Detailed Description

Script illustrating the use of transparency with ||-Coord.

It displays the same data set twice. The first time without transparency and the second time with transparency. On the second plot, several clusters appear.

// All these includes are (only) to make the macro
// ACLiCable.
#include <cassert>
#include "TParallelCoord.h"
#include "TNtuple.h"
#include "TCanvas.h"
#include "TRandom.h"
#include "TColor.h"
#include "TStyle.h"
#include "TError.h"
#include "TList.h"
#include "TROOT.h"
namespace ROOT {
namespace GLTutorials {
Double_t r1, r2, r3, r4, r5, r6, r7, r8, r9;
//______________________________________________________________________
void generate_random(Int_t i)
{
const Double_t dr = 3.5;
r.Rannor(r1, r4);
r.Rannor(r7, r9);
r2 = (2 * dr * r.Rndm(i)) - dr;
r3 = (2 * dr * r.Rndm(i)) - dr;
r5 = (2 * dr * r.Rndm(i)) - dr;
r6 = (2 * dr * r.Rndm(i)) - dr;
r8 = (2 * dr * r.Rndm(i)) - dr;
}
} // namespace GLTutorials
} // namespace ROOT
void parallelcoordtrans()
{
// This macro shows how to use parallel coords and semi-transparent lines
//(the system color is updated with alpha == 0.01 (1% opaque).
using namespace ROOT::GLTutorials;
Double_t s1x = 0., s1y = 0., s1z = 0.;
Double_t s2x = 0., s2y = 0., s2z = 0.;
Double_t s3x = 0., s3y = 0., s3z = 0.;
TCanvas *c1 = new TCanvas("parallel coors", "parallel coords", 0, 0, 900, 1000);
TNtuple *const nt = new TNtuple("nt", "Demo ntuple", "x:y:z:u:v:w:a:b:c");
for (Int_t i = 0; i < 1500; ++i) {
r.Sphere(s1x, s1y, s1z, 0.1);
r.Sphere(s2x, s2y, s2z, 0.2);
r.Sphere(s3x, s3y, s3z, 0.05);
generate_random(i);
nt->Fill(r1, r2, r3, r4, r5, r6, r7, r8, r9);
generate_random(i);
nt->Fill(s1x, s1y, s1z, s2x, s2y, s2z, r7, r8, r9);
generate_random(i);
nt->Fill(r1, r2, r3, r4, r5, r6, r7, s3y, r9);
generate_random(i);
nt->Fill(s2x - 1, s2y - 1, s2z, s1x + .5, s1y + .5, s1z + .5, r7, r8, r9);
generate_random(i);
nt->Fill(r1, r2, r3, r4, r5, r6, r7, r8, r9);
generate_random(i);
nt->Fill(s1x + 1, s1y + 1, s1z + 1, s3x - 2, s3y - 2, s3z - 2, r7, r8, r9);
generate_random(i);
nt->Fill(r1, r2, r3, r4, r5, r6, s3x, r8, s3z);
}
c1->Divide(1, 2);
c1->cd(1);
// ||-Coord plot without transparency
nt->Draw("x:y:z:u:v:w:a:b:c", "", "para");
TParallelCoord *const para1 = (TParallelCoord *)gPad->GetListOfPrimitives()->FindObject("ParaCoord");
assert(para1 != nullptr && "parallelcoordtrans, 'ParaCoord' is null");
para1->SetLineColor(25);
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("y");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("z");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("a");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("b");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("c");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("u");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("v");
pcv = (TParallelCoordVar *)para1->GetVarList()->FindObject("w");
// ||-Coord plot with transparency
// We modify a 'system' color! You'll probably
// have to restart ROOT or reset this color later.
TColor *const col26 = gROOT->GetColor(26);
assert(col26 != nullptr && "parallelcoordtrans, color with index 26 not found");
col26->SetAlpha(0.01);
c1->cd(2);
nt->Draw("x:y:z:u:v:w:a:b:c", "", "para");
TParallelCoord *const para2 = (TParallelCoord *)gPad->GetListOfPrimitives()->FindObject("ParaCoord");
assert(para2 != nullptr && "parallelcoordtrans, 'ParaCoord' is null");
para2->SetLineColor(26);
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("x");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("y");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("z");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("a");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("b");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("c");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("u");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("v");
pcv = (TParallelCoordVar *)para2->GetVarList()->FindObject("w");
}
int Int_t
Definition RtypesCore.h:45
double Double_t
Definition RtypesCore.h:59
constexpr Bool_t kTRUE
Definition RtypesCore.h:93
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
#define gROOT
Definition TROOT.h:406
R__EXTERN TStyle * gStyle
Definition TStyle.h:436
#define gPad
The Canvas class.
Definition TCanvas.h:23
The color creation and management class.
Definition TColor.h:21
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
Definition TColor.cxx:1921
virtual void SetAlpha(Float_t a)
Definition TColor.h:70
TObject * FindObject(const char *name) const override
Find an object in this list using its name.
Definition TList.cxx:576
A simple TTree restricted to a list of float variables only.
Definition TNtuple.h:28
Int_t Fill() override
Fill a Ntuple with current values in fArgs.
Definition TNtuple.cxx:169
virtual TObject * FindObject(const char *name) const
Must be redefined in derived classes.
Definition TObject.cxx:420
TParallelCoord axes.
void SetHistogramHeight(Double_t h=0)
Set the height of the bar histogram.
Parallel Coordinates class.
void SetLineColor(Color_t col)
TList * GetVarList()
This is the base class for the ROOT Random number generators.
Definition TRandom.h:27
void SetCanvasPreferGL(Bool_t prefer=kTRUE)
Definition TStyle.h:341
void Draw(Option_t *opt) override
Default Draw method for all objects.
Definition TTree.h:431
return c1
Definition legend1.C:41
tbb::task_arena is an alias of tbb::interface7::task_arena, which doesn't allow to forward declare tb...
Authors
Timur Pocheptsov, Olivier Couet

Definition in file parallelcoordtrans.C.