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void | ROOT::Math::gv_detail::convert (AxisAngle const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (AxisAngle const &from, Quaternion &to) |
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void | ROOT::Math::gv_detail::convert (AxisAngle const &from, Rotation3D &to) |
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void | ROOT::Math::gv_detail::convert (AxisAngle const &from, RotationZYX &to) |
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void | ROOT::Math::gv_detail::convert (EulerAngles const &from, AxisAngle &to) |
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void | ROOT::Math::gv_detail::convert (EulerAngles const &from, Quaternion &to) |
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void | ROOT::Math::gv_detail::convert (EulerAngles const &from, Rotation3D &to) |
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void | ROOT::Math::gv_detail::convert (EulerAngles const &from, RotationZYX &to) |
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void | ROOT::Math::gv_detail::convert (Quaternion const &from, AxisAngle &to) |
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void | ROOT::Math::gv_detail::convert (Quaternion const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (Quaternion const &from, Rotation3D &to) |
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void | ROOT::Math::gv_detail::convert (Quaternion const &from, RotationZYX &to) |
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template<class R1 , class R2 > |
void | ROOT::Math::gv_detail::convert (R1 const &, R2 const) |
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void | ROOT::Math::gv_detail::convert (Rotation3D const &from, AxisAngle &to) |
| conversion functions from 3D rotation.
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void | ROOT::Math::gv_detail::convert (Rotation3D const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (Rotation3D const &from, Quaternion &to) |
| conversion from Rotation3D to Quaternion
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void | ROOT::Math::gv_detail::convert (Rotation3D const &from, RotationZYX &to) |
| conversion from Rotation3D to RotationZYX same Math used as for EulerAngles apart from some different meaning of angles and matrix elements.
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void | ROOT::Math::gv_detail::convert (RotationX const &from, AxisAngle &to) |
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void | ROOT::Math::gv_detail::convert (RotationX const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (RotationX const &from, Quaternion &to) |
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void | ROOT::Math::gv_detail::convert (RotationX const &from, Rotation3D &to) |
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void | ROOT::Math::gv_detail::convert (RotationX const &from, RotationZYX &to) |
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void | ROOT::Math::gv_detail::convert (RotationY const &from, AxisAngle &to) |
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void | ROOT::Math::gv_detail::convert (RotationY const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (RotationY const &from, Quaternion &to) |
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void | ROOT::Math::gv_detail::convert (RotationY const &from, Rotation3D &to) |
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void | ROOT::Math::gv_detail::convert (RotationY const &from, RotationZYX &to) |
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void | ROOT::Math::gv_detail::convert (RotationZ const &from, AxisAngle &to) |
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void | ROOT::Math::gv_detail::convert (RotationZ const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (RotationZ const &from, Quaternion &to) |
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void | ROOT::Math::gv_detail::convert (RotationZ const &from, Rotation3D &to) |
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void | ROOT::Math::gv_detail::convert (RotationZ const &from, RotationZYX &to) |
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void | ROOT::Math::gv_detail::convert (RotationZYX const &from, AxisAngle &to) |
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void | ROOT::Math::gv_detail::convert (RotationZYX const &from, EulerAngles &to) |
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void | ROOT::Math::gv_detail::convert (RotationZYX const &from, Quaternion &to) |
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void | ROOT::Math::gv_detail::convert (RotationZYX const &from, Rotation3D &to) |
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