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ROOT
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17 #ifndef ROOT_Math_GenVector_RotationZ
18 #define ROOT_Math_GenVector_RotationZ 1
125 template <
class CoordSystem,
class U>
136 template <
class CoordSystem,
class U>
147 template <
class CoordSystem>
161 template <
class ForeignVector>
166 return ForeignVector ( rxyz.
X(), rxyz.
Y(), rxyz.
Z() );
172 template <
class AVector>
244 os <<
" RotationZ(" <<
r.Angle() <<
") ";
DisplacementVector3D< CoordSystem, U > operator()(const DisplacementVector3D< CoordSystem, U > &v) const
Rotation operation on a displacement vector in any coordinate system.
Class describing a generic position vector (point) in 3 dimensions.
AVector operator*(const AVector &v) const
Overload operator * for rotation on a vector.
void GetComponents(Scalar &angle) const
Rotation class representing a 3D rotation about the Z axis by the angle of rotation.
RotationZ Inverse() const
Return inverse of a rotation.
std::ostream & operator<<(std::ostream &os, const AxisAngle &a)
Stream Output and Input.
Scalar Y() const
Cartesian Y, converting if necessary from internal coordinate system.
void SetComponents(Scalar angle)
RotationZ()
Default constructor (identity rotation)
void Rectify()
Rectify makes sure the angle is in (-pi,pi].
#define R(a, b, c, d, e, f, g, h, i)
double dist(Rotation3D const &r1, Rotation3D const &r2)
double atan2(double, double)
VecExpr< UnaryOp< Fabs< T >, VecExpr< A, T, D >, T >, T, D > fabs(const VecExpr< A, T, D > &rhs)
bool operator!=(const RotationZ &rhs) const
Scalar X() const
Cartesian X, converting if necessary from internal coordinate system.
bool operator==(const RotationZ &rhs) const
Equality/inequality operators.
Scalar Z() const
Cartesian Z, converting if necessary from internal coordinate system.
RotationZ(Scalar angle)
Construct from an angle.
DisplacementVector3D< CoordSystem, Tag > & SetXYZ(Scalar a, Scalar b, Scalar c)
set the values of the vector from the cartesian components (x,y,z) (if the vector is held in polar or...
Class describing a generic displacement vector in 3 dimensions.
void GetAngle(Scalar &angle) const
Get the angle.
void Invert()
Invert a rotation in place.
void SetAngle(Scalar angle)
Set given the angle.
Scalar SinAngle() const
Sine or Cosine of the rotation angle.
RotationZ & operator*=(const RotationZ &r)
Post-Multiply (on right) by another rotation : T = T*R.
AxisAngle::Scalar Distance(const AxisAngle &r1, const R &r2)
Distance between two rotations.
tbb::task_arena is an alias of tbb::interface7::task_arena, which doesn't allow to forward declare tb...
Namespace for new Math classes and functions.
Class describing a generic LorentzVector in the 4D space-time, using the specified coordinate system ...
Scalar Angle() const
Angle of rotation.